Moonblood Megawad - Up on /idgames!

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Deadwing
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Re: Moonblood Megawad - Up on /idgames!

Post by Deadwing »

Ryuhi wrote:should be working now. I'll admit, as much as the death exit annoyed me, i definitely didnt see it coming XD
That's awesome! I'll watch later today, thanks a lot ryuhi! :D
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DBThanatos
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Re: Moonblood Megawad - Up on /idgames!

Post by DBThanatos »

Hey. I started playing this.

Loving the corridor based fights. I've made it only to map07 so far. But one thing I will admit is bothering me a lot, is the "never in map" secrets. I have something agains that. I will admit im going with D4T and trying to get completionists, but at this point I have failed several because many secrets are not in the map, at all. The only way I could find them was with IDDT. And I dont like cheating :P

Other than that, pretty nice so far! :D
Deadwing
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Re: Moonblood Megawad - Up on /idgames!

Post by Deadwing »

I'm watching your stream Ryuhi, pretty good so far! (I finished only the first 11 levels, though). I never heard about this mod (trailblazer), the monsters look a lot more powerful on them D:
DBThanatos wrote:Hey. I started playing this.

Loving the corridor based fights. I've made it only to map07 so far. But one thing I will admit is bothering me a lot, is the "never in map" secrets. I have something agains that. I will admit im going with D4T and trying to get completionists, but at this point I have failed several because many secrets are not in the map, at all. The only way I could find them was with IDDT. And I dont like cheating :P

Other than that, pretty nice so far! :D
Thanks Thanatos :D


So, the idea for the secrets was that the easier ones would be hidden in the automap, while the harder ones there wouldn't be that need. Regardless, I tried to add some visual clue for the secrets so they wouldn't be too hard to find. Anyway, I'm glad you're liking so far! :D
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Ryuhi
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Re: Moonblood Megawad - Up on /idgames!

Post by Ryuhi »

Deadwing wrote:I'm watching your stream Ryuhi, pretty good so far! (I finished only the first 11 levels, though). I never heard about this mod (trailblazer), the monsters look a lot more powerful on them D:
DBThanatos wrote:Hey. I started playing this.

Loving the corridor based fights. I've made it only to map07 so far. But one thing I will admit is bothering me a lot, is the "never in map" secrets. I have something agains that. I will admit im going with D4T and trying to get completionists, but at this point I have failed several because many secrets are not in the map, at all. The only way I could find them was with IDDT. And I dont like cheating :P

Other than that, pretty nice so far! :D
Thanks Thanatos :D


So, the idea for the secrets was that the easier ones would be hidden in the automap, while the harder ones there wouldn't be that need. Regardless, I tried to add some visual clue for the secrets so they wouldn't be too hard to find. Anyway, I'm glad you're liking so far! :D
I'm playing with a few mods, Trailblazer 1.4a (with enhanced difficulty) along with Brutal Doom Monsters Only v20 (and the necessary compatibility patch.)

they combine for a pretty fast paced playthrough, as you can see :3
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DBThanatos
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Re: Moonblood Megawad - Up on /idgames!

Post by DBThanatos »

@Deadwing

Here's a bit of gameplay with my mod, if you're interested.
Spoiler:
Deadwing
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Re: Moonblood Megawad - Up on /idgames!

Post by Deadwing »

DBThanatos, that's awesome! The game looks a lot different with the mod (amazing btw, the soundtrack for the new doom is fucking awesome :mrgreen: and you did a pretty good job with the new sprites and gameplay changes, woah!) I haven't watched everything, but I'll do certainly :D

Ryuhi, now I see the problem with the Death Exit. The trailblazer mod has a leveling and upgrade system, so when you die you lose everything, which is a much worse punishment than in vanilla doom :/
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cortlong50
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Re: Moonblood Megawad - Up on /idgames!

Post by cortlong50 »

im almost finished with this pack and im telling you now...this thing is getting a nomination for a caco from me.

absolute blast. the puzzles are fun. the layouts are old school. the battles are perrrrfect.

i havent played a pack this fun for a minute deadwing. im fuckin glad i got to play it! hahaha
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cortlong50
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Re: Moonblood Megawad - Up on /idgames!

Post by cortlong50 »

why wont it let me rate it on idgames?
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AD_79
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Re: Moonblood Megawad - Up on /idgames!

Post by AD_79 »

Use the new review system on Doomworld instead.
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cortlong50
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Re: Moonblood Megawad - Up on /idgames!

Post by cortlong50 »

AD_79 wrote:Use the new review system on Doomworld instead.
will do!

god thats better and less dos-feeling than idgames.
Deadwing
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Re: Moonblood Megawad - Up on /idgames!

Post by Deadwing »

cortlong50 wrote:im almost finished with this pack and im telling you now...this thing is getting a nomination for a caco from me.

absolute blast. the puzzles are fun. the layouts are old school. the battles are perrrrfect.

i havent played a pack this fun for a minute deadwing. im fuckin glad i got to play it! hahaha
Woah, I'm really glad you did like it, courtlong, especially because you're in the end and the wad's style changes quite a bit on the second half.

Thank you again :)
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cortlong50
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Re: Moonblood Megawad - Up on /idgames!

Post by cortlong50 »

Deadwing wrote:
cortlong50 wrote:im almost finished with this pack and im telling you now...this thing is getting a nomination for a caco from me.

absolute blast. the puzzles are fun. the layouts are old school. the battles are perrrrfect.

i havent played a pack this fun for a minute deadwing. im fuckin glad i got to play it! hahaha
Woah, I'm really glad you did like it, courtlong, especially because you're in the end and the wad's style changes quite a bit on the second half.

Thank you again :)

thats actually my favorite part...you kept each episode perfectly long. right when i get tired of the same architecture and textures you switch it up.
super fun man. great pack.
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