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Re: 20 Monsters Challenge

Posted: Wed Nov 16, 2016 5:09 am
by Zero X. Diamond
I hadn't thought of a slot number... my map's theme is sort of gothic/hell and it starts out with a real mean and shitty trap followed by another mean and shitty trap so I guess probably something a bit further down the line? But probably not difficult enough to be one of the last either... I dunno, I'm bad at this.

Re: 20 Monsters Challenge

Posted: Wed Nov 16, 2016 5:21 am
by Accensus
Awesome. I'll update the list with your decisions, some of which will be randomly picked by me cause you're not sure. You can send links on a PM so we don't clutter the thread with them. It's also easier to find them that way.

EDIT: Updated rules with pistol start. Just in case. It's not mandatory for already submitted maps.

Re: 20 Monsters Challenge

Posted: Wed Nov 16, 2016 5:42 am
by Kinsie
Just throw mine in whichever slot.

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 8:04 am
by Mor'Ladim
I'll take slot 10! Slot 20, if someone wanted 10.

Looking forward to playing the whole map set!

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 8:37 am
by Beed28
Question; does this have to be at least compatible with Zandronum 3.0, like DUMP 3?

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 8:41 am
by Accensus
I'm not familiar with Zandronum compatibility & mapping so you might have to explain in detail what could possibly go wrong. If Zandro supports UDMF and Hexen then I suppose the maps are compatible by default.

Re: 20 Monsters Challenge

Posted: Wed Nov 16, 2016 9:20 am
by UnTrustable
Lud wrote: Oh, God, this is so embarrassing...seems like I can't make up my mind or something. First time I'm making something like this. Sorry for the failgasms.
No no :wink: you are doing just fine [thumbs up]

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 9:26 am
by Vostyok
^ I concur. Since the last collaboration I signed up to sunk in dry dock without anything being posted you've got to get points for getting this much interest.

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 9:28 am
by Accensus
Haha, thank you, guys! Even right now I'm editing the submissions file with descriptions and trying to think of a way to combine the maps. I plan on seeing this through!

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 9:36 am
by Vostyok
Lud wrote:Haha, thank you, guys! Even right now I'm editing the submissions file with descriptions and trying to think of a way to combine the maps. I plan on seeing this through!
If you keep it in the correct WAD order format, or just drop them into a pk3, you shouldnt have any drama. I can give you a hand when i get back on 28th if you are still stuck. I wouldn't feel pressured though, this is a group effort and we are behind you Kapitan. :)

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 9:39 am
by Accensus
I'll need to drop them inside the Maps folder if it were a PK3, but the issue with that particular solution is that I'll have to put the resources elsewhere. AFAIK WADs in the Maps folder are loaded differently. I have a few ideas. Worst case scenario I'll be combining all maps into one single megawad. Might be the best thing, actually. Enables easier editing.

Still, thanks for the backup! I think I can handle it. If not, I'll hail "mayday, mayday". :D

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 9:56 am
by leodoom85
I'm really impressed how far this is going, considering that this is an attempt to persuade ztxtx to try and make a decent map :)

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 9:59 am
by Caligari87
Just because I didn't see my name re-added, go ahead and sign me up for the earliest non-taken slot. ;)

8-)

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 10:02 am
by Accensus
Signed you up on MAP03. I didn't re-add your name cause after the change to community project the whole up-for-it list got scrapped and is pretty much useless now. Doesn't mean you can't participate, though. ;)

Re: [Community Project] 20 Monsters Challenge

Posted: Wed Nov 16, 2016 10:03 am
by Caligari87
No worries, thanks!

8-)