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[Community Project] 20 Monsters Challenge [RELEASED!]

Posted: Mon Nov 14, 2016 2:05 pm
by Accensus
Image
(Graphic by Lud.)

===Project Staff===
Leader: Lud
Co-leaders: Tapwave, BillGuy
Top guns: leodoom85, Zero X. Diamond, FishyClockwork
Honorable mentions: Vostyok, unRyker
Village idiot: SoulCircle

CONTEXT/BACKSTORY/WHATEVER: Because I have been asked one too many times about why the project only has 20 monsters, well, here's the story: wildweasel challenged ztktx to make a map with no more than 20 monsters in it and nothing stronger than a Caco. Why? Ztktx is famous for his ridiculously bad maps with couple of square rooms and thousands of monsters. Almost all of his maps are nearly unbeatable. Of course, he did all this for the lulz, but we kept believing that he'd improve. This community project started after said challenge, which I was sure zktkx would not accept. I decided to accept it on my behalf, so here you are, reading this!
TL;DR It was not my idea for the challenge to have 20 monsters, okay?
Spoiler: Trailers
Get your screenshot! Extra quality screenshots! Right here!

Slots:
MAP01: leodoom85 (Finished)
MAP02: lil'devil (Finished)
MAP03: Caligari87 (Finished)
MAP04: Nevander (Finished)
MAP05: ZioMcCall (Finished)
MAP06: Jimmy (Finished)
MAP07: Lud (Finished)
MAP08: isaacpop23 (Finished)
MAP09: Kinsie (Finished)
MAP10: Mor'Ladim (Finished)
MAP11: Vostyok (Finished)
MAP12: Voltcom9 (Finished)
MAP13: BillGuy (Finished)
MAP14: FishyClockwork (Finished)
MAP15: Tapwave (Finished)
MAP16: Zero X. Diamond (Finished)
MAP17: NAG (Finished)
MAP18: SoulCircle (Finished)
MAP19: UnTrustable (Finished)
MAP20: Gothic (Finished)
MAP21: Zero X. Diamond (Finished)
MAP22: UnTrustable (Finished)
MAP23: Titan314 (Finished)
MAP24: Luigi2600 (Finished)
MAP25: Vostyok (Finished)
MAP26: Deviluke Roy / unRyker (Finished)
MAP27: Janus3003 (Finished)
MAP28: Voltcom9 (Finished)
MAP29: Crazy Toni (Finished)
MAP30: unRyker (Finished)
MAP31: Tapwave (Finished)
MAP32: DrPyspy (Finished)
MAP33: Sgt. Shivers (Finished)
MAP34: BillGuy (Finished)
MAP35: FishyClockwork (Finished)
MAP36: leodoom85 (Finished)
MAP37: BillGuy (Finished)
MAP38: leodoom85 (Finished)
MAP39: lwks (Finished)
MAP40: BillGuy / leodoom85 / Tapwave / Lud (Finished)
MAP41: Zero X. Diamond (Finished)
MAP42: Zero X. Diamond (Finished)


DOWNLOAD: I am here! Click me! (GZDoom 2.2.0 or better is recommended. May not be compatible with ZDoom 2.8.1 due to use of advanced features! Dev builds of either should work fine, though!

There is now an open ranking!
It is for "Top 5 Best Maps", "Top 5 Worst Maps" and "Top 3 Goofiest Maps".
If you are interested, please leave your personal ranking(s) and opinion(s) on what could have been done differently or just general feedback about why you love/hate a particular map.
Please keep it civil. Thank you.

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 2:12 pm
by Tapwave
Gah, why did you have to pick literally the worst time for me! :p
I'll see if I can recycle one of my old scraps into something pleasant, but no promises. Consider me interested, though.

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 2:14 pm
by Accensus
Well, I can extend the deadline if needed. Technically, most people need around 5 days + planning since there's like, idk, 20 enemies or so, lol.

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 2:27 pm
by InsanityBringer
sorry to be that guy, but how are you defining "weaker than a caco"? based on hp, the revenant would be in, but overall, the revenant tends to be a more nasty enemy since it attacks more aggressively at range and hits for 10-80 with sometimes homing rockets.

it might be best to draft up a list of monsters you consider to be "weaker than a caco"

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 2:27 pm
by Accensus
Good point. Didn't know what ww meant by that. I'll try to make a list, yea. Thanks.

EDIT: Done. I suppose he meant Cacodemon based on the end screen appearance list. If that seems too weak I might add in a Revenant.

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 2:49 pm
by Wivicer
Ooh, sign me up! I've been itching to try out GZDoomBuilder, after using Slade3 for so long!

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 2:51 pm
by Accensus
Nice! Made a list of people who are willing to hop on board. It's more of a personal tracker than anything.

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 2:57 pm
by Caligari87
I'll give it a shot, sign me up! This'll be the first map I've made in years, so no promises of quality.

(mostly just posting this so I'll actually have a commitment to try, lol)

8-)

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 3:52 pm
by IdiotBitz
Welp, why not. Might as well give this a shot. Gives me an opportunity to try out some new things in GZDoomBuilder. :)

lol don't expect much

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 4:05 pm
by Accensus
Signed ye up. Caligari, you too, mate. :)

At this rate, I might need to ask Randi to increase the poll option count to 15 or something. Or maybe I should think of another voting system. We'll see.

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 4:12 pm
by ZioMcCall
Maybe i can make something.All for teach something at ztk.

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 4:20 pm
by Accensus
Been there, done that. It's useless.

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 4:23 pm
by Mor'Ladim
I'm in. It should be a nice little project to do while working on my main one! Besides, I need more practice with maps, and with only a 20 monster count, it shouldn't have to be such a large map!

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 4:27 pm
by Popsoap10
Lud wrote: Allowed enemies:
- Zombieman
- Shotgunguy
- Chaingunner
- Imp
- Demon/Spectre
- Lost Soul
- Cacodemon
Not that I have plans for a map, but would this guy be allowed?

Re: 20 Monsters Challenge

Posted: Mon Nov 14, 2016 4:29 pm
by Accensus
Yep. Gonna add him on the list. Forgot about that enemy, sorry.