DUMP Episode 3: BFG Edition [map + weapons released]

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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Sir Reviloy Duke » Sun May 29, 2016 2:15 pm

CWolf wrote:Weapons and maps are separate parts
Image

Thanks!

Also, nice weapon!
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby CWolf » Sun May 29, 2016 4:25 pm

Thanks.

Image
I've redone gun grip. Now that's very satysfying for me.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Yholl » Sun May 29, 2016 4:28 pm

CWolf wrote:I've redone gun grip. Now that's very satysfying for me.
OH THANK THE GODS
NO MORE WILL HIS HAND SUFFER

Looking good, keep it up!
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby demo_the_man » Sun May 29, 2016 8:01 pm

Im in. getting my resources ready for asap mapping.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby demo_the_man » Sun May 29, 2016 8:04 pm

Also question, does zandy 3.0 support 3d floors?
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Henix_Aurorus » Sun May 29, 2016 8:22 pm

demo_the_man wrote:Also question, does zandy 3.0 support 3d floors?

Zandronum 3.0 is essentially ZDoom 2.7.1, so yes, it supports 3D floors.

Frankly, I think even SKULLTAG supported 3D floors. They're pretty old. (Feel free to correct me if I'm wrong.)
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Dr. Stein » Sun May 29, 2016 8:23 pm

Awwww yeah sign me up. Maybe i'll shit out an actual zdoom map this time.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby TheMightyHeracross » Sun May 29, 2016 8:59 pm

I need another push. Sign me up for a map.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby KarolineDianne » Mon May 30, 2016 12:53 am

I'm working on a map and figuring things out as I go, so you can officially count me in!

I may even dabble in weapon tinkering too. Maybe.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby President People » Mon May 30, 2016 1:06 am

Henix_Aurorus wrote:
demo_the_man wrote:Also question, does zandy 3.0 support 3d floors?

Zandronum 3.0 is essentially ZDoom 2.7.1, so yes, it supports 3D floors.

Frankly, I think even SKULLTAG supported 3D floors. They're pretty old. (Feel free to correct me if I'm wrong.)

At one point, I remember all 3D floors being completely invisible in Skulltag's Software renderer.

Only thing to look out for now are sloped 3D floors, which still aren't supported in Software, unfortunately.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Neonspider » Mon May 30, 2016 1:17 am

I should like to contribute a map good sir. It'll have it's own MIDI. and blackjack. And hookers.

Should I edit this post with the download link.
And.
If it's a single map with a single track, MAP01 and D_RUNNIN in a single .WAD?
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Snarboo » Mon May 30, 2016 1:25 am

If it's not too late, sign me up for GUNZ. :p

I might contribute a map too, but I need to refresh myself with the tools of the trade first before I commit to all that.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby willykuo123 » Mon May 30, 2016 2:55 am

Count me in. I want to learn how to create a good map.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby DudeDesigns » Mon May 30, 2016 3:00 am

I'll take part. Have never released something so this'll be a good excuse to start learning mapping.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby CWolf » Mon May 30, 2016 5:29 am

Orghkay
Image

And on this very positive note I need to say goodbye... sorry, have very hard situation since that day... very... complicated....

I'll put the PSD of that toy so you can finish what I've started or do your own.

HERE

Some info for it:

Name: Rybak (Рыбак, rus. "Fisherman")
Ammo type: clip
Slot 4
Main Fire: usual chaingun. Very fast.
Alt Fire: use 25 bullets for single "tankshot" projectile. Damage almost equal to Rocket Launcher.
Last edited by CWolf on Mon May 30, 2016 11:57 am, edited 1 time in total.
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