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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 1:57 am
by dukka
I'm going to find a new low for the term 'barely acceptable map'.

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 1:59 am
by TehRealSalt
Ooo yeah, count me in to make a map~!!

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 2:18 am
by Yholl
OH NO NOT dump

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 2:21 am
by Freaklore1
This would be the opportunity for modders to try out making a weapon that has never been done before,either been a futuristic one or something closer to very old school like maybe something from WW1 or WW2.

Heck,if it even come to mapping,everyone could go with the theme of time travel wich would give a reason for having weapons of different eras.

Anyways,just giving some suggestion here,you guys do wathever you want,go crazy.

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 2:35 am
by AdmiralAjax
I want to try for making a weapon, I've never done anything like that but this is the time to try, anyways.

I tried making a map once but it went exactly as that one video Terminus made.

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 2:41 am
by RikohZX
Surprised it was never doomp
In any case, the first two sets were great, so here's looking forward to seeing what everyone can make. I'm still learning the ropes of a lot of stuff at the basic level so I can't really contribute anything of note.

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 2:55 am
by Kinsie
RikohZX wrote:Surprised it was never doomp
In any case, the first two sets were great, so here's looking forward to seeing what everyone can make. I'm still learning the ropes of a lot of stuff at the basic level so I can't really contribute anything of note.
I assure you that somebody else will make something worse than you, so get amongst it!

KarolineDianne wrote:I was actually just now talking to someone about maybe thinking of possibly trying my hand at doom modding someday. Maybe. Then they told me DUMP 3 starts today and now's my chance. So the pressure's on me to get off my lazy ass and actually DO something for once. Trouble is I have no goddamn clue how to start or even what tools I need.

So I suppose I'm in, but I need to ask... How does the noobest of noobs get started?
As far as maps go, Linguica wrote a fantastic tutorial that I recommend for everyone.

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 3:00 am
by mutator
Sinael has really good gun sprites

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 3:23 am
by Eevee
I definitely don't have time for this but I'll definitely do it anyway.

How exactly will the weapons work? Are you going to turn the stock weapons into RandomSpawners, or expect mappers to explicitly place new weapons, or what?

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 3:27 am
by Kinsie
Eevee wrote:How exactly will the weapons work? Are you going to turn the stock weapons into RandomSpawners, or expect mappers to explicitly place new weapons, or what?
I'm pretty sure weapons will be a separate gameplay mod that Term'll handle the logistics of. So build your maps for vanilla gameplay, as always.

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 3:35 am
by Eevee
There are a couple clever ways you could have a vanilla-compatible map that still spawns specific custom weapons when used with the right weapons mod.

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 3:48 am
by CWolf
is UDMF allowed?

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 3:51 am
by agaures
CWolf wrote:is UDMF allowed?


As this is a ZDoom mapset yes. But make sure it works with Zandronum 3.0.

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 4:27 am
by Redead-ITA
id like To try and join it but
like i never touch it so ima just learn some tutorials to how to use it then i may say yes or no

Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

PostPosted: Sun May 29, 2016 4:52 am
by comet1337
i can do the thing
again