Re: DUMP Episode 3: BFG Edition [map + weapons released]

BoJustBo wrote:Playing this at the moment, about halfway through. I noticed a few glitches playing on GZDoom 2.2.0
"The mine to hell" couldnt be entered. you got the name and info as you walk up to it but the level never starts.
"Winter in summer" decided to glitch out at the final encounter, couldnt even pass past the stairs like there was an invisible wall infront of me so had to noclip.
"Hot water music" the switch that requires both skulls can be used before you have em. It doesnt open the bars to the exit but it does make it so you can't use it later when you actually have the skulls. It also had some glitched walls that showed up as skybox in one spot.
Edit: some more thoughts.
"Inferno Odyssey" There's no skybox (just that checkerboard pattern of a missing texture) and you can jump out windows into places you havnt unlocked yet trapping you.
"The Crater" You can get stuck behind some vats of goo near the beginning. The cutscene introducing the endboss will repeat if you try to pick up all the items infront of you in that area, and the boss can kill you while it is playing.
i have these bugs as well and i think everyone else has