Page 88 of 94

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Wed Nov 02, 2016 7:34 am
by VICE
So I just got through that bouncy castle level, and you know what I think?!
I think this needs to be the background music:
Spoiler:


:lol:

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Thu Nov 03, 2016 10:50 am
by Thyrork
Update. 55 / 80.

MAP 28 - TOMB OF HECTIKHAMEN - Action Max
MAP 32 - HYDRAULIC PLANT - SpiritOfDecay
MAP 31 - NOT ANOTHER TECH BASE - ArchXeno
MAP 30 - THIS IS SERIOUS MUM - Deathzor
MAP 29 - THE WEED NUMBER - AbyssWalker

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Thu Nov 03, 2016 7:34 pm
by DavidN
Racing reviews :) 60 / 80! (Well... actually 59, because there is no map 51). I'm only going anywhere near as fast as this because I'm procrastinating on a different project.

This batch had some great beginner maps and some really nice concepts!

http://teamouse.net/games/doom/dump3.txt

Spoiler: "MAPS 51-60"

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Sat Nov 05, 2016 9:10 am
by DavidN
Seventy maps done! (Well, 69). But this is the last section of ten - now to do the last few maps in the main cathedral and move on to the secret ones! There were some great beginner maps in here.

http://teamouse.net/games/doom/dump3.txt

Spoiler: "MAPS 61-70"

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Sat Nov 05, 2016 9:28 am
by leodoom85
Hey, David. Are you using a mod with Dump 3?. This is for the issue in map 70 and can be related for the compatibility of the mod itself.

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Sat Nov 05, 2016 10:56 am
by DavidN
That might be it! I'm using Smoothdoom which must replace the keys with its own - I'll run through again and check.

Edit: You're right, I'd loaded Smoothdoom after Dump3 and it replaced the keys. That was my fault :)

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Sat Nov 05, 2016 6:57 pm
by Thyrork
Update! 60 / 80.

MAP 66 - CACO-LOVER - Everennui
MAP 65 - ELECTRON - FloatRand
MAP 02 - PISSBOY - Anonymous
MAP 72 - THE RUNAROUND - LogicalFallacy
MAP 25 - LIVE FIRE EXORCISE - Sgt. Shivers

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Sun Nov 06, 2016 11:28 am
by NeuralStunner
Spoiler: DavidN's review of MAP60

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Sun Nov 06, 2016 6:28 pm
by Thyrork
And another 5 down. 65 / 80.

MAP 60 - THE DUALITY - NeuralStunner*
MAP SECRET1 - SILVERSATELLITE - DudeDesigns
MAP 73 - ATTACK FROM WITHIN - Mumblemumble
MAP 01 - CHECK-IN - unRyker
MAP 71 - BTFS - Gageat

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Mon Nov 07, 2016 7:26 pm
by DavidN
78/80! (I needed a distraction from the American election.) I've now reached the end of the maps, and covered the secret ones as well - thanks to absolutely everyone who contributed to this community pack, you've provided some interesting, fun and (particularly in the case of one map here) mind-altering experiences.

http://teamouse.net/games/doom/dump3.txt if Verizon stops messing with my IP address.

Spoiler: "MAPS 71-73 and SECRETs"

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Mon Nov 07, 2016 7:27 pm
by DavidN
And yes, NeuralStunner - thanks for your responses, and for a very interesting map! I'd definitely like to see more like this idea, outside the time constraints :)

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Mon Nov 07, 2016 8:05 pm
by leodoom85
Hey David, now that you reviewed all the maps, except the final boss, which is your favourite map of this mapset?. I think that could be a hard one :).

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Tue Nov 08, 2016 9:34 am
by Redead-ITA
DavidN wrote:
SECRET4 - Box Simple by Redead-ITA
------------------------------------------------------------------------------------------

I have no idea what to say about this map. It looks like Dead Simple just after having been delivered from IKEA with the packaging left on. I suspect it was intentionally a bit rubbish, but the ping-pong path in the centre areas are dull, as is the literal copy and paste of the second half of the map!

------------------------------------------------------------------------------------------


Well i have a better version of the map But Terminus decided to use this version Because He though that version was interesting Dont judge us both
just to let you know that the map is basicly 2 maps in one.
the first part is like the Version before i added actual map texture instead of box textures and then Term decided to combine the oldest version in wich had even less things but it was kinda my Bad cuz i send a wad with both old version (wich it was placed as map07 and the second wich was placed as map01 for the use of the music) and i didnt precise that map one was the good one sooooo yeah

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Tue Nov 08, 2016 10:23 am
by NeuralStunner
Thyrork wrote:MAP 60 - THE DUALITY - Ghastly
I appreciate the review, but that attribution is just to the opening quote! (Something Ghastly said to me when he found one of the meaner traps in the first draft.)

DavidN wrote:And yes, NeuralStunner - thanks for your responses, and for a very interesting map! I'd definitely like to see more like this idea, outside the time constraints :)
I always have time constraints from one thing or another. :lol: But I might kick the concept over to a full TC at some point...

Re: DUMP Episode 3: BFG Edition [Map build released]

PostPosted: Wed Nov 09, 2016 8:15 am
by Major Cooke
Beed, your bouncy castle map gives me motion sickness.