DUMP Episode 2: Dump Harder [RELEASED]

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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Jimmy » Wed Mar 02, 2016 2:05 am

I'll see if I can do something for this. Might actually make it ZDoom format this time. :V
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby doony » Wed Mar 02, 2016 4:08 am

I did a map for it :D
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MAP01_doony.wad
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Hege Cactus » Wed Mar 02, 2016 5:26 am

Well I think I could throw in a map for this
Seems like fun idea to just let the mind fly
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby mumblemumble » Wed Mar 02, 2016 6:22 am

Hrmmn, I might try this, considering my push maps got me a little bit up to speed, though I need to shake off the rust.

I'll give it a shot, but I promise nothing =x
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Wiw » Wed Mar 02, 2016 6:28 am

I liked the last one - think I might give this a go!
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Untitled » Wed Mar 02, 2016 9:22 am

Sign me up for this - I want to take a stab and try, well, something.

Now whether I get something functional enough to play is up for debate, but we'll see in a week or so.
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Mor'Ladim » Wed Mar 02, 2016 9:39 am

Can I make a map in Oblige?

No, but really, as stated in your other thread, I am interested in this and wish to participate! I already have ideas for a map, so that's a good start.

Edit: I take it custom props are also out of the question?
Last edited by Mor'Ladim on Wed Mar 02, 2016 10:23 am, edited 1 time in total.
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Guardsoul » Wed Mar 02, 2016 10:03 am

I´ll use this as a warm-up. I´m in.
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Thanuris » Wed Mar 02, 2016 10:55 am

This looks like a great chance to start mapping, count me in!
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby TerminusEst13 » Wed Mar 02, 2016 10:59 am

Mor'Ladim wrote:Edit: I take it custom props are also out of the question?


Nope, custom props are allowed!
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby YukiHerz » Wed Mar 02, 2016 2:32 pm

Valley Of Saturn

Got really out of it in the end, so i'll go back to making it good later.
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Dancso » Wed Mar 02, 2016 3:34 pm

Count me in! Can't promise i won't sketch ahead of schedule :P
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Henix_Aurorus » Wed Mar 02, 2016 4:37 pm

Count me in, assuming I remember. I've been meaning to work on my mapping skills, and this'd be a fantastic way to do it. (I already have some ideas in mind- I'm that guy that can have an entire game brainstormed in a week without even actually dedicating any time to brainstorming.)

...still need to play DUMP1. I keep forgetting.
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby Devianteist » Wed Mar 02, 2016 5:10 pm

Sign me up! I need to map again, and I've already got an neat idea.
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme

Postby TheAdmantArchvile » Wed Mar 02, 2016 5:14 pm

May as well get my hands into this. Going to warn you, expect nothing but box rooms upon box rooms.
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