DUMP Episode 2: Dump Harder [RELEASED]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
I'll see if I can do something for this. Might actually make it ZDoom format this time. :V
- doony
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
I did a map for it
- Attachments
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- MAP01_doony.wad
- mini map by me
- (120.41 KiB) Downloaded 141 times
- Hege Cactus
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Well I think I could throw in a map for this
Seems like fun idea to just let the mind fly
Seems like fun idea to just let the mind fly
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Hrmmn, I might try this, considering my push maps got me a little bit up to speed, though I need to shake off the rust.
I'll give it a shot, but I promise nothing =x
I'll give it a shot, but I promise nothing =x
- Wiw
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
I liked the last one - think I might give this a go!
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Sign me up for this - I want to take a stab and try, well, something.
Now whether I get something functional enough to play is up for debate, but we'll see in a week or so.
Now whether I get something functional enough to play is up for debate, but we'll see in a week or so.
- Mor'Ladim
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Can I make a map in Oblige?
No, but really, as stated in your other thread, I am interested in this and wish to participate! I already have ideas for a map, so that's a good start.
Edit: I take it custom props are also out of the question?
No, but really, as stated in your other thread, I am interested in this and wish to participate! I already have ideas for a map, so that's a good start.
Edit: I take it custom props are also out of the question?
Last edited by Mor'Ladim on Wed Mar 02, 2016 9:23 am, edited 1 time in total.
Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
I´ll use this as a warm-up. I´m in.
Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
This looks like a great chance to start mapping, count me in!
- TerminusEst13
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Nope, custom props are allowed!Mor'Ladim wrote:Edit: I take it custom props are also out of the question?
Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Count me in! Can't promise i won't sketch ahead of schedule
- Henix_Aurorus
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Count me in, assuming I remember. I've been meaning to work on my mapping skills, and this'd be a fantastic way to do it. (I already have some ideas in mind- I'm that guy that can have an entire game brainstormed in a week without even actually dedicating any time to brainstorming.)
...still need to play DUMP1. I keep forgetting.
...still need to play DUMP1. I keep forgetting.
- Devianteist
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Sign me up! I need to map again, and I've already got an neat idea.
- TheAdmantArchvile
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Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
May as well get my hands into this. Going to warn you, expect nothing but box rooms upon box rooms.