Hey Alando!
Thank you so much to make DooM Tribute compatible with gameplay mods! I was one of those who asked you for it. It's finally here!!! Hurray!!!
A few weeks ago I finally decided to check and try out Project Brutality and see how's it going the development of 3.0. I had a huge blast with Hell on Earth. I thought to myself, "yep, this is sill the current definitive classic DooM experience to me." I have levelgasms with realistic level design. But them I came here a few ours ago and saw that DooM Tribute as the Lite version released. Oh boy, oh boy!!!! DooM Tribute with Project Brutality, lets go!!!!
I'm still on Phobos Research Facility, but, this is so awesome and it's going to be legendary by the end!!! I like new levels characterizing new places, but I have a special love for remakes and in this case, your work, tribute! I'm still not finished of course, but I can pretty much start thinking that "DooM Tribute with Project Brutality is Thee current definitive classic DooM experience!" It's cool that you've left some demons of the Tribute, it diversifies even more. And I cant wait to play those two replaced levels!
After I finish this playthrough, I'll start over, changing the spawn to Chaotic Random, add DarkDoomZ and Manhunt's Music mod, for the ultimate dark and horror experience. Gosh, this is going to be so awesome!
Alando, thank you so much for taking the time to make the Lite version! Thanks man, thanks!!

edit: Unfortunately the tiered progression of Project Brutality doesn't work properly with DooM Tribute... Which sucks, because is the progression system. I remember back then, that PB had issues of progression with the DooM WAD. I think it was because it wasn't consecutive like DooM II. Maybe PB is having issues with DT because of that? Or maybe is the reference to maps. PB is expecting e1m1 or map01, but DT is map01A, 01B, etc?
I've tweaked and "fixed" stuff to my liking before, but they were simple enough that an unknowledgeable person like me could do it. I searched, looking for a hint of what might be the script for the progression system, but I couldn't find it. I opened up and change some extensions to open with notepad, trying to check out the code, but with no luck, I think.
Alando, or anyone else reading this and knows his/hers way around, could you take a look in to PB file and point me in the right direction so I can fix it for myself? And if it's way too much, tell me, so I can hope and wait that someone makes a patch. Thanks!