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UAC Vinur Prime Research Base - REDUX

Posted: Sun Jul 26, 2015 2:23 pm
by Zanieon

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Alright folks, here is my attempt to make a map "oldschool-styled", it is inspired by the Techbase maps of The Shores of Hell from Ultimate Doom.

Screenshot Album

This map is intended to be played only with the features the engine has to offer by its own, jumping and crouching in case, it is compatible with any mod, difficulty adjusts the amount of monsters in crucial parts but don't affect items or ammo yet, it have one slaughterfest moment but it is not unfair at this point since the map will provide infinite supplies until the first half of that moment is completed, anyway most part of the time the map is fast-paced difficulty. This is also a GZDoom exclusive map, since it uses UDMF features to work properly, it contains certain non-linear gameplay, light ACS scripting and some objective making other than get keycards.

Download Redux Version
Original map download

P.S: If you want it to play it on Software, i recommend play it in OpenGL simulating Software renderer then, because Skybox and outside fog will break in Software mode.

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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Jul 26, 2015 3:39 pm
by Nems
Spoiler:

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Jul 26, 2015 8:28 pm
by grouchbag
This looks great! Looking forward to playing! :D

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Jul 26, 2015 8:33 pm
by rosfell
This looks very promising...

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Jul 26, 2015 9:27 pm
by phantombeta
rosfell wrote:This looks very promising...
And it is...
I occasionally playtest it with Revilution... It's... amazing...

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Jul 26, 2015 10:27 pm
by Zanieon
Shhhhhhh... don't spoiler so soon, dude.

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Jul 26, 2015 11:19 pm
by Zeyl
Is the best giant map ever made. Good work buddy

Regards.

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Tue Jul 28, 2015 9:10 pm
by Zanieon
Well, someone that wants a little demo to feel what this will be?
I need stop leaking my stuffs, lol

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Tue Jul 28, 2015 9:30 pm
by DOOMERO-21
the map looks great.

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Tue Aug 25, 2015 1:09 pm
by DoomKrakken
***fervently waits in anticipation***

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Fri Sep 04, 2015 4:18 pm
by HannesH
looks realy cool nice maping .

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Mar 27, 2016 8:27 pm
by Zanieon
Bumping this for progress status, currently i stopped work on this for around 2 months but now i resumed it's progress and now i am really near to finish all the playable parts, the rest is just background enviroment and probably it will feature a city as an exit path.
Spoiler:

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Mar 27, 2016 8:34 pm
by DoomKrakken
YAAY! Can't wait to play!

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Mar 27, 2016 9:22 pm
by Sgt. Shivers
Looks good!

Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Posted: Sun Mar 27, 2016 9:25 pm
by Miguel371xd
Need this map :O