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Warp House [GZDoom SP - PUBLIC BETA RELEASED]
Posted: Sun Jul 19, 2015 8:00 pm
by Ed_C
Re: Warp House [GZDoom SP]
Posted: Sun Jul 19, 2015 8:43 pm
by YukesVonFaust
the map, judging by the screenshots, seems cool.
reminds me of Xaser's Sector from ZPack.
Re: Warp House [GZDoom SP]
Posted: Sun Jul 19, 2015 11:01 pm
by grouchbag
I like this.Good luck!
Re: Warp House [GZDoom SP]
Posted: Sun Jul 19, 2015 11:40 pm
by Diabolic Lord
Nice job Ed!!! That looks amazing. Generally, everyone have some difficultly in mapping, using only stock textures from Doom, from you, looks some easy.
Re: Warp House [GZDoom SP]
Posted: Mon Jul 20, 2015 7:18 pm
by PRIMEVAL
That slope work, though... o.o
Re: Warp House [GZDoom SP]
Posted: Fri Nov 27, 2015 9:38 pm
by Ed_C
Still chipping away!
Re: Warp House [GZDoom SP]
Posted: Fri Nov 27, 2015 10:04 pm
by comet1337
about how far is this done?
the map work looks incredible, but i'm noticing a distinct lack of actors
so i guess a release is not happening relatively soon
Re: Warp House [GZDoom SP]
Posted: Fri Nov 27, 2015 10:13 pm
by Ed_C
Architectural work - 70%? I wanted to have it done before the end of the year, but the level of complexity laid out early on set a ridiculous standard that I have to adhere to throughout for the sake of continuity.
Re: Warp House [GZDoom SP]
Posted: Mon Nov 30, 2015 5:15 am
by Ozymandias81
Awesome. I really enjoyered Putrefier, this looks pretty more badass.
Re: Warp House [GZDoom SP]
Posted: Mon Nov 30, 2015 8:53 am
by Tormentor667
As already stated somewhere else: Pretty impressive what's still possible with stock textures, very well done Ed_C!
Re: Warp House [GZDoom SP]
Posted: Mon Nov 30, 2015 8:39 pm
by Ed_C
Thanks - Warp House will hopefully be some sort of make up for Putrefier's abbreviated effort.
Re: Warp House [GZDoom SP]
Posted: Mon Nov 30, 2015 9:32 pm
by Fonze
Been keeping my eye out for this for a while; glad to hear it's still in development! I look forward to playing through this thing.
Re: Warp House [GZDoom SP]
Posted: Sun Dec 06, 2015 10:31 pm
by Ed_C
Wrapping up the detailing of the inital layout. I have to add some additional areas for some new ideas I have.
Re: Warp House [GZDoom SP]
Posted: Mon Dec 07, 2015 12:29 am
by agaures
Very nice architecture
Re: Warp House [GZDoom SP]
Posted: Wed Dec 09, 2015 6:30 pm
by mutator
I love your mapping skills but I like vanilla format, but your map is great looking bud! keep it up