Link to shim file please?AstroCreep wrote:You also need a shim file to get it to work properly, since the menus are incomplete. It's on ecwolfs forums but I'll post a link when I get off work
[ECWolf] ECWolf Classics: Second Encounter
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
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Re: [ECWolf] ECWolf Classics: Second Encounter
- Wiw
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Re: [ECWolf] ECWolf Classics: Second Encounter
A what?AstroCreep wrote:You also need a shim file to get it to work properly, since the menus are incomplete. It's on ecwolfs forums but I'll post a link when I get off work
- wildweasel
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Re: [ECWolf] ECWolf Classics: Second Encounter
I didn't need any such file; just the latest ECWolf development build, a registered version of Wolfenstein 3D, and the .pk3 file of the mod from this thread.
Re: [ECWolf] ECWolf Classics: Second Encounter
A shim.Wiw wrote:A what?AstroCreep wrote:You also need a shim file to get it to work properly, since the menus are incomplete. It's on ecwolfs forums but I'll post a link when I get off work
Blzut made one: http://maniacsvault.net/ecwolf/files/macshim.pk3
- AstroCreep
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Re: [ECWolf] ECWolf Classics: Second Encounter
Well that's stonerbrain if I ain't ever seen it, lol. For some reason I thought we were talking about macwolf lol. You're right. That should work fine and dandy.wildweasel wrote:I didn't need any such file; just the latest ECWolf development build, a registered version of Wolfenstein 3D, and the .pk3 file of the mod from this thread.
Re: [ECWolf] ECWolf Classics: Second Encounter
The link is down, could anyone reup?
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Re: [ECWolf] ECWolf Classics: Second Encounter
It appears to work for me...Gifty wrote:The link is down, could anyone reup?
Re: [ECWolf] ECWolf Classics: Second Encounter
It's working for me now too; weird, when I posted it was borked.
- QuakedoomNukem Cz
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Re: [ECWolf] ECWolf Classics: Second Encounter
Maybe I am bumping this thread, but it's for a good reason. After completing secret 6-7 I got send on 9th level, so I looked inside MAPINFO file and rewrote NORMAL EXIT and secret level to send you to 6-4. Here's the link: https://www.dropbox.com/s/8b06nmwnpx1rt ... d.pk3?dl=0
And yes, use latest ECwolf build, but Automap crashes it, so don't use it.
And yes, use latest ECwolf build, but Automap crashes it, so don't use it.
Last edited by QuakedoomNukem Cz on Thu Oct 26, 2017 5:13 am, edited 1 time in total.
Re: [ECWolf] ECWolf Classics: Second Encounter
Why the link for high quality music don't work anymore?
- Rokim21
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Re: [ECWolf] ECWolf Classics: Second Encounter
Here the Dos Style Version: http://www.mediafire.com/file/wrpqq0bt5 ... +Style.zip
Credits: SamVision and some edits and resizes.
Credits: SamVision and some edits and resizes.
- Panzermann11
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Re: [ECWolf] ECWolf Classics: Second Encounter
The music pack link is broken. Think ya can fix it?