Spoiler: ScreenshotsThe city map is a fairly large map that my friend CaptJ3 and I have been working on for about 6 months. The map is composed of 17008 linedefs, 32253 sidedefs, 4457 sectors and features about 300 new textures. The map is compatible with Zandronum and GZDoom.
What is the purpose of this city map?
I figured that there are alot of city based maps in Doom, but there aren't really that many that let you go almost everywhere. This map allows you to go almost anywhere you see, no invisible walls or anything of the sorts. This means that you can hop on roofs and stuff. I'm also planning to add interiors to more of the buildings.
When will this be released?
It'll be released RIGHT NOW. Please report any issues to this thread, it'll be very helpful. Keep in mind that this is still a really rough prototype, it's not gonna look pretty in some places, there's incomplete areas and missing textures in various places. Use GZDoom on this map, it's built for it.
Spoiler: Download the prototype!
Spoiler: Credits