[Realm667 Contest] Doomjá-vu - Poll expanded to 15th of May
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Tormentor667
- Posts: 13534
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Re: [Realm667 Contest] Doomjá-vu - It's never the same!
Looking forward to all of yoir entries!
- Tormentor667
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Re: [Realm667 Contest] Doomjá-vu - It's never the same!
One month left to go!
We have already one submission and the prizes are ready for takeoff, keep your maps coming!
We have already one submission and the prizes are ready for takeoff, keep your maps coming!
- TammySilverwolf
- Posts: 27
- Joined: Sun Feb 22, 2015 2:12 pm
Re: [Realm667 Contest] Doomjá-vu - It's never the same!
I'm so entering this...
I have a question, though. You mention compatibility with Boom, Zdoom and GZdoom. Would that mean either or or all three? Would I be permitted to use Gzdoom specials like 3d floors and such or is that not permitted?
Thanks for the contest and I can't wait to see what comes of it!
I have a question, though. You mention compatibility with Boom, Zdoom and GZdoom. Would that mean either or or all three? Would I be permitted to use Gzdoom specials like 3d floors and such or is that not permitted?
Thanks for the contest and I can't wait to see what comes of it!
- Tormentor667
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Re: [Realm667 Contest] Doomjá-vu - It's never the same!
Well, it must be GZDoom compatible, this includes ZDoom and Boom
- TammySilverwolf
- Posts: 27
- Joined: Sun Feb 22, 2015 2:12 pm
Re: [Realm667 Contest] Doomjá-vu - It's never the same!
That was my confusion, yeah. From what I've read about Boom on the doom wiki, it doesn't support UDMF or most of the stuff zdoom does, like ACS. I'm still not 100% clear on that part, so I thought I'd ask... >_>
Edit:
Edit:
I can read, I swear. >_> Sorry for the confusion.Your map must be vanilla-, boom-, zdoom- or gzdoom-compatible
- Peter Bark
- Posts: 244
- Joined: Sat Apr 20, 2013 7:35 am
- Location: Italy
Re: [Realm667 Contest] Doomjá-vu - It's never the same!
When is my poster arriving?
Good luck all, this looks really fun, competitions like this is what keeps our old game alive.
Good luck all, this looks really fun, competitions like this is what keeps our old game alive.
- Sgt. Shivers
- Posts: 1743
- Joined: Fri Jun 22, 2012 5:39 am
Re: [Realm667 Contest] Doomjá-vu - It's never the same!
I've had my map nearly finished for a while, should I PM you a copy to look over before I submit it, Tormentor?
- Tormentor667
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Re: [Realm667 Contest] Doomjá-vu - It's never the same!
Atm I am very busy with reallife stuff but you could post it in the forums at the Realm667, maybe someone else can check from the staff if everything's ok.
- Tormentor667
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Re: [Realm667 Contest] Doomjá-vu - Deadline 31st of March!!!
Only 10 days left and 3 submissions currently! Get on your mapping editors, finish your entry, there is still enough time left to do
Re: [Realm667 Contest] Doomjá-vu - Deadline 31st of March!!!
DAMMIT, completely forgot about this what with broken arms and shit. Gonna have to bail.
- TiberiumSoul
- Posts: 1065
- Joined: Fri Jan 20, 2012 11:29 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: My Computer...
Re: [Realm667 Contest] Doomjá-vu - Deadline 31st of March!!!
hey man, our mapping team bailed before you did but that was because we couldn't keep focused
Re: [Realm667 Contest] Doomjá-vu - Deadline 31st of March!!!
still have time, need some motivation?TiberiumSoul wrote:hey man, our mapping team bailed before you did but that was because we couldn't keep focused
Spoiler:
- TiberiumSoul
- Posts: 1065
- Joined: Fri Jan 20, 2012 11:29 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: My Computer...
Re: [Realm667 Contest] Doomjá-vu - Deadline 31st of March!!!
we're less than 50% done dude plus i already sent in the resignation
-
- Posts: 78
- Joined: Tue Jul 20, 2004 7:56 pm
- Graphics Processor: nVidia with Vulkan support
Re: [Realm667 Contest] Doomjá-vu - Deadline 31st of March!!!
I posted my map yesterday on Realm 667, but did not realize my account had not made any post.
Now I have to wait for one of the mods to enable my post, and its driving me crazy, so I am posting it here to.
Download (6 MB)
Now I have to wait for one of the mods to enable my post, and its driving me crazy, so I am posting it here to.
Download (6 MB)
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
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Re: [Realm667 Contest] Doomjá-vu - Deadline 31st of March!!!
why not sending it to him with PM instead? everyone could download this map or foil it, or already.