[WIP]Hexen: Bane of the Shadow Riders

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Silentdarkness12
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Joined: Thu Aug 15, 2013 5:34 pm
Location: Plains of Pride

Re: [WIP]Hexen: Bane of the Shadow Riders

Post by Silentdarkness12 »

Well, I now have a somewhat better computer...and I lost my Amnesia work. FUDGE. Well, I guess I can focus more on this project now xD

Here's a pic of a hallway of the current level in progress, to keep this baby alive
There's a hint in this picture, can you find it?
There's a hint in this picture, can you find it?
I think I may be getting better with dynamic lighting.
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Mav3rick
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Re: [WIP]Hexen: Bane of the Shadow Riders

Post by Mav3rick »

you may want to change the color of the ceiling and adding some frames or other objects to the corridor ;)
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Silentdarkness12
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Location: Plains of Pride

Re: [WIP]Hexen: Bane of the Shadow Riders

Post by Silentdarkness12 »

1. Uhh.....not really sure what to do in regards to that. Perhaps a yellowish orange?

2. I'll see about it.

And this is going to take longer than I wish, because GZDoom builder is dicking with me again.
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Silentdarkness12
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Location: Plains of Pride

Re: [WIP]Hexen: Bane of the Shadow Riders

Post by Silentdarkness12 »

I have returned, ladies and gentlemen.

Also, the current poll is now closed. It appears that Dual-Axes it is!

Hmmm....that will take some time though. Nothing new yet, sorry guys, got sidetracked....
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Nash
 
 
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Re: [WIP]Hexen: Bane of the Shadow Riders

Post by Nash »

Silentdarkness12 wrote:Well, I now have a somewhat better computer...and I lost my Amnesia work. FUDGE. Well, I guess I can focus more on this project now xD

Here's a pic of a hallway of the current level in progress, to keep this baby alive
Screenshot_Hexen_20131004_195502.JPG
I think I may be getting better with dynamic lighting.
This screenshot reminds me of those tile-based first person dungeon crawl RPGs from the 90's (Eye of the Beholder etc).
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