[DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

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Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Postby Someonewhoplaysdoom » Tue Feb 23, 2021 10:46 am

Fast question: This maps supports mods that include custom weapons and/or monsters? sounds like an interesting premise
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Joined: 14 Feb 2020
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Operating System: Windows 10/8.1/8/201x 64-bit

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Postby StroggVorbis » Tue Feb 23, 2021 11:31 am

Someonewhoplaysdoom wrote:Fast question: This maps supports mods that include custom weapons and/or monsters? sounds like an interesting premise


IIRC yes it does except for one secret level which was made in homage to Harry Potter, which should be avoided anyway because upon entering you lose all of your weapons and don't get them back safe for what's placed in the map.
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Joined: 08 Nov 2017
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Discord: StroggVorbis#2466
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Postby Deon » Thu Feb 25, 2021 3:15 pm

I like the story + level flow + voice acting a lot.

Some levels themselves are a bit too basic for my taste (I am talking about long corridors without detail and simple rooms), but the flow/pace is really great so I enjoyed it. I also understand that you couldnt detail every room and corridor because it's a MEGAWAD and it would probably take you forever.


BUG REPORT:
There's a bug in the "hotel" level where you get an elevator malfunction: you can go back into the elevator behind you, it will teleport you back to the origin, but you cannot return to the next room since there was a sequence, and you get stuck.
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