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Posted: Fri Oct 01, 2004 12:10 pm
Risen wrote:That's E1M2?
Most if not all of the shots are taken in new areas.

Posted: Fri Oct 01, 2004 12:25 pm
by Nmn
KDIZD E1m3. It's here.

The beginning (former) nukage pool, now the lift to the mines.
Bridges are fun.
E1m6-like Nukage Containers
The control Room, this is an important place to reach.
Entrance to the underground area.

E1m3 Grows...

Posted: Fri Oct 01, 2004 12:32 pm
by TheDarkArchon
Here I go, for great justice.

Posted: Fri Oct 01, 2004 12:42 pm
by Nmn
Oh, I would really appreciate if someone pointed me to my next task in this project.

Posted: Fri Oct 01, 2004 1:09 pm
by Kirby
Your not gonna use the xtra second week in week3?

Posted: Fri Oct 01, 2004 1:10 pm
by Nmn
Now I'm confused. Someone call Torm please.

Posted: Fri Oct 01, 2004 1:36 pm
The "weeks" are actually fortnights, so the second week of "week" 3 starts tommorow.

However, nmn is still on "week" 2, because he was granted a third week to work on his map by Tormentor. TheDarkArchon should be getting the map tommorow, and will get two weeks to work on it.

Posted: Fri Oct 01, 2004 2:50 pm
by The Ultimate DooMer
So the deadline's not today, then?

Posted: Fri Oct 01, 2004 3:25 pm
by Kirby
thats right. If you look back to the first page, the deadline is next Friday the 8th (not the 7th torm ;) )

Posted: Fri Oct 01, 2004 3:26 pm
by Nmn
WTH? So in summary I am still working on E1m3?
If so, than Dark Archon, please don't make any modifications to E1m3 ;) and sorry for confusion.
If no, feel free to rip my map in any way You want :)

Posted: Fri Oct 01, 2004 3:52 pm
by TheDarkArchon
I'm on top of things here.

Basically, You got one extra week to recover E1M3, then you were supposed to give it to me. Which you have done. Now I have got until the 8th to finish this map (Since, fate has that I'm going on holiday on the 9th.)

I haven't done much anyway.

Posted: Fri Oct 01, 2004 4:11 pm
by Risen
Ahh, I see now. Nmn has no slot on week 3 so he is done for now. However, he's got a spot in the clean-up period so this isn't the last we'll see of him.

Posted: Fri Oct 01, 2004 4:15 pm
by Nmn
Mkay, so I chill for now to clean up the mess in the latter time. Got it. Over and out (for now). Good luck on butchering my beatiful E1m3 Archon :)

Posted: Sat Oct 02, 2004 1:43 am
by TheDarkArchon
I will :twisted:

Posted: Sat Oct 02, 2004 4:56 am
by Lexus Alyus
Yeah, like Nmare pointed out... there modified bits of his parts :).

The first shot and the one with broken roofe is a completely new area... its' the area where you drop down from Nightmares part... its' only short but i'm adding a blue key there which will open up a blue door which has asecret in it... I thought about this because that area can easily be missed... so, you either find the key and get the secert, or forever wonder where the blue key is :D.

Anyway, the white is the sky... I increased the scale of the sky texture (like most modern games). And the fluffed up textures are because of the slopes... I'll scale those too to make them look better. My main aim was to fierst add the room that Nightmare never got chance to add and then just dd some tiny detail to Nmares areas... then I'm just going to add my blue key secret (not got much room for that... might make a sewage part...) and I'll be done :).