[Project] "Knee-Deep in ZDoom"

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Postby Risen » Thu Jan 06, 2005 9:21 pm

Torm: Looks accurate to me. I though someone had M4 but I don't recall who it was. NMN, maybe?

Please let me mod M7 before you work on it so that it will work with the intermap.

Same goes for any other maps that may change hands.

I'm itching to get some real playtesting done.

Edit: Why does it seem like more often than not I start a new page? Heh.
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Postby Bio Hazard » Fri Jan 07, 2005 2:02 am

alright, ive put in about 5 hours and im 20 seconds of filmtime into the TITLEMAP.

O M G
Camera textures are SO COOL!

i hope you guys like it.
now that i have a way to at least FAKE CameraFadeTo(), my cinematic quality took a huge jump in coolness

you guys WILL like it
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Postby Chris » Fri Jan 07, 2005 2:22 am

I wanna see, I wanna see </spoiled brat>
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Postby Ixnatifual » Fri Jan 07, 2005 5:35 am

Ze gestapo has veyz of inzpiring you.
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Postby Lexus Alyus » Fri Jan 07, 2005 6:09 am

What happened to sticking to deadlines? *tuts* :D.

:twisted:
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Postby Risen » Fri Jan 07, 2005 7:07 am

Deadlines?
Weren't you supposed to have music for us before Christmas?

A solid release date is much less important than a solid product when the day comes.
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Postby Ixnatifual » Fri Jan 07, 2005 7:17 am

Risen wrote:A solid release date is much less important than a solid product when the day comes.
Sounds like something Gandalf would say.
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Postby Tormentor667 » Fri Jan 07, 2005 8:22 am

@Risen & Lexus - Well, yes and no, concerning the deadline being a good/bad thing... actually, I don't want this to take forever. If we don't get to any pleasing almost-final state in the next 2 weeks, I will set a deadline for it to force some of us to work :)
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Postby Risen » Fri Jan 07, 2005 9:15 am

Tormentor667 wrote:Actually, I don't want this to take forever. If we don't get to any pleasing almost-final state in the next 2 weeks, I will set a deadline for it to force some of us to work :)


I think setting deadlines on individual pieces are fine, because as you've said it gives people reason to move more quickly. But, if we honestly need more time, then we should take it. I really want to get all the maps together and test them soon... I think the testing and refinement process will need more time than you might expect.

Progress: After some experimentation with camera textures, I've come up with another effect I can use for the intermap that will finish the last missing piece (showing the map you are entering) quite nicely. I'll have more when I've come up with exactly how this will work.
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Postby Tormentor667 » Fri Jan 07, 2005 9:31 am

@Risen - Progress sounds interesting, very interesting :)
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Postby NiGHTMARE » Fri Jan 07, 2005 12:42 pm

I just tried to upload E1M7, but the FTP won't accept the password (I'm using the latest one Krillancello gave me, dated 31/12/04)
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Postby Cutmanmike » Fri Jan 07, 2005 12:46 pm

Ixnatifual wrote:
Risen wrote:A solid release date is much less important than a solid product when the day comes.
Sounds like something Gandalf would say.


:lol:
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Postby Tormentor667 » Fri Jan 07, 2005 2:16 pm

@Nighty - Forwarded you my data which works fine :)
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Postby Ixnatifual » Fri Jan 07, 2005 2:24 pm

cutmanmike wrote: :lol:
I could see Ian McKellan deliver that line pretty well.
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Postby Nmn » Fri Jan 07, 2005 2:39 pm

Stop spamming for sake!
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