[Project] "Knee-Deep in ZDoom"

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Postby Chris » Fri Dec 03, 2004 7:21 am

You wrote:E1M4 - Half Night, Half Day (Dusk, Twilight)
E1M6 - Break of Dawn (this orange/red/beige one from NMN)

Nmn wrote:E1m4 is early morning actually or a cloudy day.
E1m6 is dusk, not morning.

You then wrote:We already discussed that and it will stay as it is for each map

:? Okay...
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Postby Nmn » Fri Dec 03, 2004 7:28 am

Does it matter that much? :|
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Postby Tormentor667 » Fri Dec 03, 2004 7:36 am

No, 'cause actually we have other problems, so this is just.... well, it's nothing ;)
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Postby Risen » Fri Dec 03, 2004 12:06 pm

Update: I figured out my crash. I think I know how to work around it so it should not be an issue.

Here is how I will handle the time of day after finishing each map. (I am staying consistent to the previous map):

E1M1 - 192 / Overcast
E1M2 - 192 / Overcast
E1M3 - 96 / Clear
E1M4 - 136 / Overcast
E1M5 - 192 / Overcast
E1M6 - 96 / Clear
E1M7 - 136 / Overcast
E1M8 - 96 / Clear
E1M9 - 136 / Overcast
E1M10 - Irrelevant (I have something special in mind!)

Since nobody has posted skyboxes, I am using BioHazard's M9 skybox, because of the skyboxes I have, I like it best! Also, his CLOUDS texture is far superior to the warping white mess that others are using.

I think I will try to add another section when you are ready to move on that will show you what map you are entering next. I would like to change the skies at this time to match the next map. NMN, please give me the values you used for your fog color.

Tormentor: I need a name for the second secret map. Currently I identified it as "Secret Map II" but this is inadequate. It needs to be short like the others or it will not fit. "Knee-deep in the shores on Inferno" is much too long. Try to keep it to two words at most. Perhaps something scary, like "Penultimate Horror"?
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Postby Nmn » Fri Dec 03, 2004 12:55 pm

I don't use the fog troughout the map. Only in the skybox and in some dusty light rays.

sector_setfade(xxx,160,82,45);

And Skybox Color (matches the fog colour rather well):

sector_setcolor(xxx,205, 133, 63);
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Postby Tormentor667 » Sat Dec 04, 2004 4:39 am

Risen wrote:Tormentor: I need a name for the second secret map. Currently I identified it as "Secret Map II" but this is inadequate. It needs to be short like the others or it will not fit. "Knee-deep in the shores on Inferno" is much too long. Try to keep it to two words at most. Perhaps something scary, like "Penultimate Horror"?

Hmm... it should be a "special" name, but actually I have noe idea what to use. Anyone else?
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Postby Chris » Sat Dec 04, 2004 5:04 am

Compressed Chaos? Infernal Shores of ZDoom?
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Postby Nmn » Sat Dec 04, 2004 5:22 am

I must play it to get a good name. Otherwise it's a neverending gamble.
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Postby Tormentor667 » Sat Dec 04, 2004 5:33 am

Chris wrote:Compressed Chaos? Infernal Shores of ZDoom?


Yeah, both are cool :)
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Postby Nmn » Sat Dec 04, 2004 7:44 am

I haven't heard the answer- who's working on e1m4?

EDIT: Yo! Bloody hell, Tormentor starts new map, dawgz are nowhere. Damn, I'm not leaving! :twisted: 8-)
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Postby Tormentor667 » Sat Dec 04, 2004 8:44 am

@NMN - What?! O_o
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Postby Nmn » Sat Dec 04, 2004 8:48 am

^_^ We should have a progress check don't You think?
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Postby Tormentor667 » Sat Dec 04, 2004 9:58 am

I tried to get this on page 135, but no one willed to help me :(
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Postby Risen » Sat Dec 04, 2004 2:58 pm

I have been regularly posting progress, so I have nothing else to add.
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Postby NiGHTMARE » Sat Dec 04, 2004 3:40 pm

I've not had much Dooming time lately (and won't do until Christmas Eve), but work has been done. I'll post a much more detailed update in a couple of days or so.
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