Risen wrote:Good, I agree. I'm not too concerned with the extra effort it would take to make these into good DM levels but cooperative should be preserved. Everyone working on maps, make sure you add the extra start points.
Risen wrote:I have it right now,
Risen wrote:if you can help answer any of the questions I have, please do.
Risen wrote:DM considerations: It's easy enough to throw in some DM starts but for a map to flow correctly and play fairly in DM it takes careful positioning of items, powerups, weapons, and start spots. Cooperative is difficult, too, but it can generally follow the single-player path and only takes adjustments when the game expects there to be only one player.
Risen wrote:can I rip some new areas out?
Bio Hazard wrote:i have tried very hard to keep M9 CO-OP compatible, cause it would be a real shame to not be able to coop this wadRisen wrote:can I rip some new areas out?
well, if that were my desicion, i would say go for it! this map is way too huge and a lot of it is really under-detailed
Link is broken, someone might want to fix that.Tormentor667 wrote:Update August 28th
- Complete Resources: http://twicerisen.ath.cx/dropzone/zd1res.zip
Users browsing this forum: No registered users and 2 guests