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30,000 Levels

Posted: Sat Mar 03, 2012 3:11 pm
by Doomguy 2000
This is another idea I came up with. You have 30,000 levels and all you do is press spacebar that's it. There are no monsters just you pressing the switch hoping to escape and beat the game. Now this is the easiest wad out there as far as difficulty is concerned but the most boring to date. It's takes lots of patience for this wad but at the end of the day you will be rewarded and feel achieved.

The download link for those interested:
http://www.doomguy2000.com/uploads/2/7/ ... 0kmaps.zip

There some screenshots for those interested:
Spoiler:
Image

Image
Spoiler:
Just like always you can rate this project the way you feel it deserves:
http://www.doomguy2000.com/feedback.html

This is also my first project I am submitting to the idgames archive. Hopefully they got the file I sent them in the middle of the night.

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:18 pm
by Sgt Dopey
I don't get this at all it also raises this question "why?"

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:20 pm
by Project Shadowcat
jaegerman45 wrote:I don't get this at all it also raises this question "why?"

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:22 pm
by Doomguy 2000
jaegerman45 wrote:I don't get this at all it also raises this question "why?"
Because I wanted to prove that there were no limitations to what how many levels you can have in a wad. Sadly I could only get 30,000 out of the 100,000 I had originally intended. It takes about 2 minutes to load this on windows XP.

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:26 pm
by esselfortium
Image

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:34 pm
by Mikk-
... This is bad and you should feel bad.

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:37 pm
by Nash
:mrgreen: :mrgreen: :mrgreen:

Rating: 1

Posted: Sat Mar 03, 2012 3:37 pm
by Xaser
...

i reley dont wan to say this, but i have to now.
this wad is so esey. i mean, all you do is hit the spacebar. thats it! how is this an FPS anyway? you cant contrail anything but what it says on the screen! what if i didnt want to hit the switch? what apout monsters? all you can upgrade is stranth? there is no way you can lose to the boss at the end! this game is crap! its not even an FPS at all! i mean look at it! in what way is this supposed to be an FPS if you can kill monsters and stuff? all you do is press one butten the entier time! explain to me! the athore coments al totol lies! is it supposed to be startan? i dont even know how this damn wad got the daily 3rd prize, or a rating of 4.26!
pepole think this review is worthles.
go ahead! say it! i dont care! im just trying to make a point here!
blam this piece of crap!!!!
P.S the only reson im giving this a 1 is beacuase the graphic's where pretty good. but thats it

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:38 pm
by Nash
Challenge: Try to get to level 30000 in the fastest time possible!

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:40 pm
by Doomguy 2000
I will bump this thread with a video when I beat all of the levels and record the final time it took to beat all of the levels.

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:47 pm
by Darsycho
:|

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 3:48 pm
by Dynamo
Does your mother know you still haven't done your homework.

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 4:00 pm
by .+:icytux:+.
@Xaser: XD

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 4:05 pm
by Slasher
You know... I've created a gimmicky mod that didn't have enemies or FPS gameplay... but at least mine was something you could actually play and enjoy.

This.... is just completely pointless. Maybe it demonstrates that you can have a significantly large amount of maps in a mod, but if this is all they're going to be, what's the point? This is just a sad waste of time. If this is a joke to troll the forums, ok then... But if you're serious thinking this is something people would actually want to play... yikes...

Re: 30,000 Levels

Posted: Sat Mar 03, 2012 4:08 pm
by Amuscaria
I must commend the author for being original. Surely no one has thought about turning a perfectly fun game into a meaningless and repetitive chore. Kudos. :roll: