Doom The Way id Did: v1.1 Released!

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Re: Doom The Way id Did: v1.1 Released!

Postby Enjay » Sat Feb 04, 2012 5:56 am

DTWID is really nice and the extra touches in this release raise it up even higher than it was already. Unfortunately, ATM, I'm restricted to relatively short playing sessions on easy due to a bad arm but these maps lend themselves to that any way.

I have to say that I'm not desperately interested in D2TWID though because I don't think the way Id did it was very good. :P
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Re: Doom The Way id Did: v1.1 Released!

Postby leileilol » Sat Feb 04, 2012 9:18 am

Ah, I see I forgot to add -iwad doom.wad

Interesting, this wad is very playable on 486 40mhz w/ 4MB RAM and ISA video with low detail set
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Re: Doom The Way id Did: v1.1 Released!

Postby Gez » Sun Feb 05, 2012 12:45 pm

Just noticed that on the ENDOOM screen, MegaDoomer was credited as being the project's Brandon D Lade; in the same way that Hellbent was project manager or Kracov was artist. I am easily amused. =:)
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Re: Doom The Way id Did: v1.1 Released!

Postby Xaser » Sun Feb 05, 2012 2:21 pm

leileilol wrote:Interesting, this wad is very playable on 486 40mhz w/ 4MB RAM and ISA video with low detail set

Hehe, cool. I've played the wad on my netbook running DOS but that's still not comparable to actual low-end hardware. I wonder if you'd be interested in giving D2TWID a run on it during testing at some point. ;)
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Re: Doom The Way id Did: v1.1 Released!

Postby Use3d » Mon Feb 06, 2012 12:12 pm

Xaser wrote:
leileilol wrote:Interesting, this wad is very playable on 486 40mhz w/ 4MB RAM and ISA video with low detail set

I wonder if you'd be interested in giving D2TWID a run on it during testing at some point. ;)



Yeah that'd be really awesome, since I can't be bothered to get my 486 working.
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Re: Doom The Way id Did: v1.1 Released!

Postby Marnetmar » Sat Feb 18, 2012 7:23 pm

Gez wrote:Just noticed that on the ENDOOM screen, MegaDoomer was credited as being the project's Brandon D Lade; in the same way that Hellbent was project manager or Kracov was artist. I am easily amused. =:)


That part was my fault :)
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Re: Doom The Way id Did: v1.1 Released!

Postby Xaser » Fri Feb 24, 2012 12:51 pm

Quick bumpdate: The wad's on idgames now. It also includes a couple of slight fixes (quick bugfix on E3M9 and an edit to the ENDOOM -- sorry Marn :P ), hence the 'version bump' to v1.1a. Should be final now. ;)
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