[WIP] The Shores of Zdoom

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Brian_D
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Re: [WIP] The Shores of Zdoom

Post by Brian_D »

This looks amazing! I would love to help out with this project in anyway. :)
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scalliano
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Re: [WIP] The Shores of Zdoom

Post by scalliano »

SamVision wrote:Both Hell Gate and Hell Keep on console dooms are such simple maps with basic architecture that I probably will not miss them. Threshold of Pain though was a fun map.
That's E4, technically, though.

Also my second favourite console Doom level, behind Twilight Descends (also E4).
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Captain J
 
 
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Discord: DiscussJ#3128
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Re: [WIP] The Shores of Zdoom

Post by Captain J »

Finally, welcome back. Vader. :D
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Tormentor667
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Re: [WIP] The Shores of Zdoom

Post by Tormentor667 »

Wuhu, very glad that it is not dead :)
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VGA
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Re: [WIP] The Shores of Zdoom

Post by VGA »

itshappening.gif
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demo_the_man
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Discord: demo_the_man#8942
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Re: [WIP] The Shores of Zdoom

Post by demo_the_man »

new screenshots look amazing! better than anything i can do yet
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Discordance
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Re: [WIP] The Shores of Zdoom

Post by Discordance »

Oh my god, TSoZD made progress!
Gothic wrote:I'm kind of curious about the music, since the 3DO port of Doom didn't have all the original songs, are you guys going to make the missing songs, or this time the music will be different?
Unless something changed, essel remixed the E2 soundtrack for this. Waltz of the Demons (E2M7) is here
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KingShinra
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Re: [WIP] The Shores of Zdoom

Post by KingShinra »

What's the main obstacle that's holding TSoZD from completion?

Time? Manpower? Resources?
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Guardsoul
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Location: Creating a new dimension

Re: [WIP] The Shores of Zdoom

Post by Guardsoul »

KingShinra wrote:What's the main obstacle that's holding TSoZD from completion?

Time? Manpower? Resources?
I think it´s a mix between inspiration and real life stuff.
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esselfortium
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Re: [WIP] The Shores of Zdoom

Post by esselfortium »

NiGHTMARE wrote:
Tormentor667 wrote:Interestingly I have still access to the development forums here at ZDoom.org but I have the feeling (last post from July 2013) that this is pretty much dead...
They switched to an external message board, which was when I lost touch with them because I was never able to gain access.
I've sent you a PM. I didn't hear from you for a while after everybody else migrated over, so I had re-closed registration due to spambots trying to get in.
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BFG
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Re: [WIP] The Shores of Zdoom

Post by BFG »

is your new Caco Lich sprite going to be used in this wad?

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