Huh, cool.Ghastly_dragon wrote: ZDoom has software-mode 3d floors now.
Either way, the screenshots look fantastic. =D
Spoiler: EDIT: And I don't know how I missed this. :oops:
Huh, cool.Ghastly_dragon wrote: ZDoom has software-mode 3d floors now.
Spoiler: EDIT: And I don't know how I missed this. :oops:
I didn't know KDiZD had dummied out content.SamVision wrote:For the new weapon, how about that nonfunctional lazer rifle thing from KDIZD. Make it functional and have it act as a sniping weapon, would replace the BFG and use cells.
If the GL makes it in, I'd like it to have a more natural bouncing, not dangerous like in Doom 3, but nice enough like in MBF or Quake.Z86 wrote: Also, will the KDiZD extra weapons make it? I really liked the rifle, the GL was good too, if not a bit overpowered (was capable of one-shotting Hell Warriors)
IYO. I'm going to guess you're very alone in this matter.SamVision wrote:but I never saw any tower on that level, it was very anti climatic imo.
I think that the more, the merrier, especially when they're not too many (two boss stages is OK I say).And PLEASE, for the love of god don't do the double boss thing again. That was just painful.
I actually liked E2M2's 'crate maze'. I didn't even really considered it as a maze, but rather a headache to someone who can't make landmarks via corpses.InsanityBringer wrote:I've never understood why people complained about the E2M2 crate maze. For a maze, it's very easy to navigate, much more so than it's alpha counterpart.