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Unloved II [BETA1 released]

PostPosted: Wed Dec 01, 2010 6:34 am
by BlueEagle
Play it in the dark.

BETA 1 download: http://www.gungirl2.com/stuff/unloved2beta1.pk3

NOTE: THIS IS A BETA!! Not all areas are accessable/fleshed out yet! About 50% of playtime finished. When you get the Red Skull Key it basically ends there, the rest is unfinished. No real ending yet. If you don't want anything spoiled until the final version, do not download this beta. You have been warned ;)

Also: Please give me feedback about what you liked or what you didn't like. All sorts of crits&comments are welcome!

Have fun!


***original post***


This is a direct sequel to my first mapset Unloved (http://www.doomworld.com/idgames/index.php?id=16060). It is in development for quite a while now. I had to start over at some point, because it became something I didn't like as much as the first one - but with the current version I'm quite happy and I'm here to give you a first impression of what Unloved2 will be like.

After the first Unloved ended, the player was left in the darkness - alone and his sanity drifting away. When you wake up, you are in a cell. But this time, you are not alone. Footsteps seem to follow you through your nightmares and there is no escape but to fight the demons in your mind.

Image
This is your new home. Footsteps seem to follow you around wherever you go.

Image
A lovely kitchen - seems to be unused in decades now...

Image
Your new living room.

Image
And some rooms you remembered differently.

Image
Steps leading down into the basement.

Image
After stepping through a mirror, you wake up in a strange prison.

Hopefully the pictures don't turn out too dark here. If you only see black, I can guarantee that in GZDoom everything is at least barely visable ;).

As you can see I'm trying to keep the same creepy style of the first one, but hopefully I can improve on the tension and atmosphere in the sequel. Hopefully I can finish this in the next few months. I'm afraid that if you didn't like the first one, the sequel will not pleasure you as well :(

Crits & comments are welcome as always!

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 7:26 am
by Princess Viscra Maelstrom
Huh, looks really nice and atmospheric. Makes me kinda wish I completed the first one, though...

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 7:46 am
by Cyanosis
::jaw drops::

You have no idea how much I love Unloved. It's been one of my obsessions since last month, I actually got so into it I made myself a personally modified version with replaced/extra enemies and new/replaced weapons for a more "complete vision" of your game.

And for once, it was also a ZDoom mod / non-Doom WAD that I actually liked. Everything was pretty much perfect IMO only superseded by my personal additions, but it played just as good on it's own the first time around.

Highly looking forward to the sequel!

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 10:18 am
by Princess Viscra Maelstrom
This announcement gave me the motivation for trying to complete the first one. However, I still always get stuck at one point. I have the red and yellow key and access to The Halls Below and Living Room, but have no idea where to go next.
Sorry if this was kinda off-topic, but I figure it's better to post this here than bumping the topic of the first one.

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 11:05 am
by Enjay
Unloved was (is) one of the most interesting and original maps for Doom for quite some time. I'm looking forward to seeing what Unloved II brings.

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 11:51 am
by Snow Fox
God, the first Unloved was one of the most creepy yet awesome WADs that i played, i hope that Unloved II keep that on line, or become better

Good luck it the project by the way! :wink:

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 1:10 pm
by Captain Ventris
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE [/Xaser]

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 1:16 pm
by Marisa Kirisame
I came rainbows.

So much looking forward to this sequel.

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 2:05 pm
by Xim
This looks good. I've never played or even heard of the first one. I will now though. ;)

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 2:25 pm
by NeuralStunner
Hey, you know how sequels tend to suck compared to the originals? Looks like this is gonig to be an exception to that. :)

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 2:25 pm
by Ghastly
By the way, something I noticed in the first Unloved, for those flesh-texture tunnels that open, use fleshy-sounding sound sequences, rather than the default ceiling/floor lower/raise sounds.

But yeah, looking forward to this. :D

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 2:32 pm
by Grymmoire
I am looking forward to this, very atmospheric series, combined detail and gameplay well.

I can't wait to see what you've learned since the first episode :wink:

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 4:20 pm
by Cyanosis
If you need any specific SH resources, in regards to music or even sounds, I highly recommend this website.

There's some extra music over here as well. Linked SH4 because it needs more love.

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 7:38 pm
by Ethril
Oh my yes Image

(also, please don't make the final map like it was in the first one, it was kind of disappointing to find out that
Spoiler:
)

Re: [WIP] Unloved II

PostPosted: Wed Dec 01, 2010 9:03 pm
by Grymmoire
Gotta agree with Ethril, I dunno what you plan to do with this one with regards to gameplay, but
Spoiler: