Is your guy Jack The Ripper?
Oh, and
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ZDUser wrote:Oh, andSpoiler:
BlueEagle wrote:NOTE: THIS IS A BETA!! Not all areas are accessable/fleshed out yet! About 50% of playtime finished. When you get the Red Skull Key it basically ends there, the rest is unfinished.
ZDUser wrote:One thing that's kind of bothersome, from the video I mean, is a sort of anachronism. The setting looks like from a much earlier time, but the doors open upward like regular Doom. How about the doors opening like real life, everyday ones?
ZDUser wrote:Oh, how did I miss that at the first post doh
... But I'm still not there yet, so I must be missing something yetAnd I go back
BTW, I think I saw a... flaw? Mistake? In the church level (after you've finished whatever you can with it), there's one room with an invisible door/wall. I can see the enemies I killed on the other end of it and that the hall extends to the left, but I can't enter that area. So I'm assuming there must be a wall/door there.
BlueEagle wrote:Where is that place on the map? Can you make a screenshot of how it actually looks for you?
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Blue Shadow wrote:BlueEagle wrote:Where is that place on the map? Can you make a screenshot of how it actually looks for you?
Probably this what ZDUser means, which I've reported earlier.Spoiler:
TheMistress wrote:Is that DoomNoir.WAD, the one that makes everything Black Gray White and Muzzles Red?
BlueEagle wrote:The grayscale was actually not intended to be there. It was a testing leftover to see how the map would look like.
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