Technophobia Overdose. /idgames upload done.

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Technophobia Overdose. /idgames upload done.

Postby Remmirath » Wed Oct 01, 2008 3:13 pm

Image

Okay, i've still got The Demon Slayer to finish, but it's currently on hold...
2 months ago i decided to make a map and finish it (it's hard for me to actually finish anything... :P ).
I already told myself "This won't go much far...". I was wrong.
What i've done so far is a medium-sized map with a lot of ACS scripting...(it shows up what i've learnt about zdoom in this year).
All the map is tech-based (99% actually...you'll see what i mean...:P), and so far the map has:

19904 vertices
23280 linedefs (i'm proud of it... :D, that's my biggest so far)
42007 sidedefs
58290 segs (heh... :P)
4369 sectors

Link here: http://www.doomworld.com/idgames/index.php?id=15631
And here too: http://morpheus.podzone.net/files/wads/tphover.zip

Anyway, enough with chitchats, let's show some screenies:

Spoiler: Spoilered Screenshots


So, what do you think about? Crap? Good?
Last edited by Remmirath on Wed Feb 16, 2011 4:27 am, edited 13 times in total.
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Re: [WIP]Technophobia Overdose (working title)

Postby StarScream » Wed Oct 01, 2008 4:34 pm

Its looking good Morpheus!
Keep up work on this, your mapping skills have improved by far :D
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Re: [WIP]Technophobia Overdose (working title)

Postby Unknown_Assassin » Wed Oct 01, 2008 5:12 pm

Looks good Morpheus.
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Re: [WIP]Technophobia Overdose (working title)

Postby Amuscaria » Wed Oct 01, 2008 5:38 pm

looking good. :D
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Re: [WIP]Technophobia Overdose (working title)

Postby Imp Hunter » Wed Oct 01, 2008 6:15 pm

Very shit crap




...ok, this wad is wonderful and you need to upload a beta :D
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Re: [WIP]Technophobia Overdose (working title)

Postby Lord_Z » Wed Oct 01, 2008 6:45 pm

Looks pretty awesome to me :D
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Re: [WIP]Technophobia Overdose (working title)

Postby bagheadspidey » Wed Oct 01, 2008 6:49 pm

looking good =)

I like the outpost entrance and "Powerplant #2" shots the best. Unfinished area looks like it will be pretty cool too.

I'm not really feeling the white fluorescent lights everywhere so much, but I'm not much of a mapper so don't listen to me ;p
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Re: [WIP]Technophobia Overdose (working title)

Postby corysykes » Wed Oct 01, 2008 8:06 pm

looking good keep going man loving the detail :D
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Re: [WIP]Technophobia Overdose (working title)

Postby FuzzballFox » Wed Oct 01, 2008 8:30 pm

§-Morpheus-§ wrote:OMG Hell in a room: buy it at only 666$...

Hey that's my line! D:

I remember testing this with you, was pretty fun- did you touch up and fix the stuff we discussed?
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Re: [WIP]Technophobia Overdose (working title)

Postby esselfortium » Wed Oct 01, 2008 11:53 pm

Looks kind of interesting, but does this techbase have anything inside it other than lights?
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Re: [WIP]Technophobia Overdose (working title)

Postby Phucket » Thu Oct 02, 2008 12:04 am

Easter Egg...:P

Not anymore :D
I gotta say these screenshots look extremely impressive. I might just have to find out where you live, break into your home, and steal this wad so I can have it alll to myself. :twisted:
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Re: [WIP]Technophobia Overdose (working title)

Postby NewTiberian » Thu Oct 02, 2008 12:33 am

i see why its has the word 'Overdose' in it's title :P

But yes, those screenshots are very good. I am looking forward to this.
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Re: [WIP]Technophobia Overdose (working title)

Postby Remmirath » Thu Oct 02, 2008 5:18 am

@Starscream : Thanks for telling me that...i've learnt so much in this year... :D
@Essel : well, there are monsters other than lights... :P
@Fuzzy: I know that line was yours, that's why i used it...:P; about fixings, gameplay issues have been fixed; now i only have to care about minor fixings...
@Imp Hunter: I'll only release it when it's done, because i don't really feel like releasing an unfinished map; gameplay is incomplete, so mostly not playable yet...
@Phucket: you won't steal my wad...i live in Zion, so mostly you don't have a permission to get in my city... :P
@Everyone else : Thanks for your feedback. I really appreciate it...

Forgot to tell you that completion is around 75%. Still needs some more areas.
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Re: [WIP]Technophobia Overdose (working title)

Postby Phobus » Thu Oct 02, 2008 7:33 am

Looks good. I'm intruiged as to how this plays, as the areas seem quite large. Interesting take on the use of Virus textures in the not-so-secret Easter Egg... very retro :P

I'll be sure to give this a go when it's done.

Oh, and damn you, now I've got to tryand get back to work on Virus :P
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Re: [WIP]Technophobia Overdose (working title)

Postby Captain Ventris » Thu Oct 02, 2008 7:34 am

Phobus wrote:"textures"


;)
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