[CP] The "Ten" Community Project! Completed! First post!!

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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Dragonfly » Tue Jul 15, 2008 10:00 am

CaptainToenail wrote:Ok thanks, got it, the map is fine, but the tokens resemble spinning cookies. I recommend making them gold and bright so they stand out more, and adding a nice pickup sound :yup:

hmm... gold seems too special for them :wink:
I'll think about making a silver one.
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby hnsolo77 » Tue Jul 15, 2008 10:36 am

perhaps as sort of an easter egg coins from Super Mario Bros? complete with the coin sound?
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Dragonfly » Tue Jul 15, 2008 11:13 am

hnsolo77 wrote:perhaps as sort of an easter egg coins from Super Mario Bros? complete with the coin sound?

Sounds too much like it's trying to be a jokewad rather than an arcade style run, grab 'n shoot map. :lol:
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby hnsolo77 » Tue Jul 15, 2008 11:14 am

ever play action doom or the ultimate torment and tourture? they are not jokewads but have mario stuff in them...
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Remmirath » Tue Jul 15, 2008 11:18 am

Coin sound? I was thinking about something like this....

@Josh: your map rocks!!! :rock: :rock: :rock:

EDIT: Good news, guys; only 1 map to be completed, and then the final betatesting can be done... :cheers:
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Lord_Z » Tue Jul 15, 2008 12:02 pm

§-Morpheus-§ wrote:Good news, guys; only 1 map to be completed, and then the final betatesting can be done... :cheers:

At the speed this thing is going, this will be first released map. Image

Nice map Josh, very original and fun. I think a new pickup sound would be cool, not necessarily a Mario one but a new one would be cool. One small thing I noticed was that it says Quarter way there and I think it would be nicer to look at if it said a quarter of the way there or something like that. I think it looks kind of awkward but it might just be me Image
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Phobus » Tue Jul 15, 2008 12:03 pm

Well, as we're all good here and we know whats being put in to play, here's the latest version of the text file. All we need to do is update the days (and remove the date) when we've done, and put in a release date. Easy as pie :P

EDIT: Updated
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Dreadopp » Tue Jul 15, 2008 12:05 pm

§-Morpheus-§ wrote:@Josh: your map rocks!!! :rock: :rock: :rock:

Indeed I really like it. Sort of like Pacman too.

§-Morpheus-§ wrote:EDIT: Good news, guys; only 1 map to be completed, and then the final betatesting can be done... :cheers:

Hurray! :)
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Dragonfly » Tue Jul 15, 2008 12:21 pm

Phobus wrote:Well, as we're all good here and we know whats being put in to play, here's the latest version of the text file. All we need to do is update the days (and remove the date) when we've done, and put in a release date. Easy as pie :P


You forgot my Email (Battysausage@hotmail.co.uk)
and "Editors used" needs Adobe Fireworks CS3 and GraphicsGale added. :wink:
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Remmirath » Tue Jul 15, 2008 12:36 pm

Oh, and credit Pantera for MAP17 music... :wink:
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Phobus » Tue Jul 15, 2008 12:37 pm

Ok then, now its done :P

I reuploaded on the post above, btw.
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Remmirath » Tue Jul 15, 2008 3:40 pm

Lord_Z wrote:Hopefully it is not messed up by putting the map name and author in it. Hope that's not too much trouble Morpheus Image


Sorry, but that was really a pain in the ass, so i had to put it...don't worry, the map still plays as you wanted... :wink:
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby .+:icytux:+. » Tue Jul 15, 2008 3:43 pm

§-Morpheus-§ wrote:EDIT: Good news, guys; only 1 map to be completed, and then the final betatesting can be done... :cheers:


DOH! and guess who we are waiting for?? :oops:
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Dragonfly » Tue Jul 15, 2008 11:47 pm

.+:icytux:+. wrote:
§-Morpheus-§ wrote:EDIT: Good news, guys; only 1 map to be completed, and then the final betatesting can be done... :cheers:


DOH! and guess who we are waiting for?? :oops:

GOD DAMNIT GET TO WORK ICY!
Only kidding :wink: but yeah, finish anytime soon?
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai

Postby Lord_Z » Wed Jul 16, 2008 1:06 am

§-Morpheus-§ wrote:Sorry, but that was really a pain in the ass, so i had to put it...don't worry, the map still plays as you wanted... :wink:

Hmm...I was afraid of that. Oh well, as long as it runs.
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