[CP] The "Ten" Community Project! Completed! First post!!
Posted: Tue Apr 22, 2008 11:56 am
Welcome to the "TEN" Community Project Page!
EDIT: New rules and name- not much different from the old one, but hopefully easier to understand...
I'm hoping some of you will be interested in contributing to this unique project, where you are limited to a mix of 10 textures or flats you can use per map, so you need to think in a different point of veiw on how you use the limited texture usage whilst still trying to create an interesting and enjoyable level!
I will be leading this project, and will also make a couple of the maps - as well as creating other custom graphics such as skys, titlescreens and other misc crap. (Unless someone wants to do some extra stuff for credit too.. )
The rules are as followed:
-Maps must be in Zdoom (Doom in Hexen) Format and use MAPXX for mapnames
-ACS Scripting is optional, but nothing too complex such as lengthy storys or long dialog please, this is really for gameplay!
-Things like Skyboxs are also optional, but not recommended due to the limitations
-Accessable areas of the map must fit within 1024 x 1024, or if you want a bit more room 2048 x 2048 (Control sectors and Skyboxs don't count)
-As Zdoom doesn't make a distinction between the flats and textures, you can use as many of either as you want, but you can only use 10 in total- meaning you will need to be imaginative in how you use them!
-Only the stock Doom 2 textures and flats can be used to avoid confusion about what kind of custom stuff is acceptable
-All levels will be pistol starts, just keep that in mind when using monsters or weapons
-Difficulty settings are up to you, but nothing insanely hard..without warning..XD
-Can either be single player, or multiplayer...please state which one
Everything else is fine, monster usage, weapons, and anything else! Wether the level is a serious one or a joke one, just make sure you make an effort and not some crap that you made in 5 mins...XD
If you have any other details about the level you want added such as a name or wether you to use custom music please send it to me via PM or email me. ("Fuzzballfox AT hotmail DOT co DOT uk" Just take out the crap. )
If you wish to make more than one level then all the better, but no more than 3- this is a public project after all..
Hopefully I am aiming for about 10 - 15 singleplayer levels and maybe 5 multiplayer levels..we'll see if the project progresses enough before anything too different is decided.
If you like a mapping challange, or just want to try something new then this is for you! :O
Level slots are below- just say what you one/s you want and I'll add you to the list!
I'll take up slots after most of the others are taken, as to give you more choice- I'm kind like that. :3
DOWNLOAD LINK!!!
http://www.doomworld.com/idgames/?id=15381
Mirrors plz!!!1
INFO BELOW OUT OF DATE!!!!
Single Player:
MAP 01 - Tech Base by Morpheus
MAP 02 - Onslaught Six
MAP 03 - Knee Deep in the Crap by Daimon
MAP 04 - Freedom (Working title) by Dreadopp
MAP 05 - Gibletarium by Phobus
MAP 06 - Firmar
MAP 07 - FREE
MAP 08 - FREE
MAP 09 - Pueblo by Snarboo
MAP 10 - FREE
MAP 11 - FREE
MAP 12 - FREE
MAP 13 - FREE
MAP 14 - FREE
MAP 15 - FREE
Multiplayer:
MAP 16 - Phobus
MAP 17 - Morpheus
MAP 18 - FREE
MAP 19 - Zdaemon Hotel by Daimon
MAP 20 - FREE
Others:
Resources compiler: Morpheus
I have taken the time to plan this so it would be great from this to get off of the ground and maybe even get the full 20 maps in! :3
Thank you for reading, and I wish you the best of luck! ;D
~Fuzzball :3