Re: [Release] Coils of the Twisted Tale
Posted: Tue Jul 15, 2008 3:02 am
On the silent sector thing, Graf has confirmed that it is caused by a sector silencer in the split part of the sector where some teleporting monsters are stored.
On the nodes, I've built them for my own copy (I did it a few times just to get an average build time) and it takes about 3.1 seconds or more each time. Now, I know that's hardly significant, unless you are a mayfly, but having Zdoom doing something silently in the background for an additional ~3 seconds behind the title screen at map startup is, to me, more annoying and worrying than watching the zbsp counter going up to 100% once and then the map loading a bit quicker in Zdoom from that point on (the map still takes a little while to load though). Whatever, my copy is "fixed"
On the nodes, I've built them for my own copy (I did it a few times just to get an average build time) and it takes about 3.1 seconds or more each time. Now, I know that's hardly significant, unless you are a mayfly, but having Zdoom doing something silently in the background for an additional ~3 seconds behind the title screen at map startup is, to me, more annoying and worrying than watching the zbsp counter going up to 100% once and then the map loading a bit quicker in Zdoom from that point on (the map still takes a little while to load though). Whatever, my copy is "fixed"