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Re: [WIP] Coils of the Twisted Tale

PostPosted: Fri Jan 04, 2008 6:17 pm
by Unknown_Assassin
Interesting screenshots Phobus. :)

Enjay wrote:NIGGARDLY


Heh. My teacher talked about that word recently. :D

Psycho Siggi wrote:I can't read.


Eh? O_o I thought you can read. :?:

Re: [WIP] Coils of the Twisted Tale

PostPosted: Sat Jan 05, 2008 11:56 am
by Phobus
Spoiler: Chapter 2: Death Juice


There we are. Hopefully by the time I get to chapter 6's part, I'll have finished it...

Just as a note, the logfiles are sort of describing the chapters, but not revealing too much. The chapters are quite short, the longest of which only has about 67 monsters in it, and the shortest having 27 or so (so far). Each chapter is part of one large level, you see.

Re: [WIP] Coils of the Twisted Tale

PostPosted: Sat Jan 05, 2008 1:29 pm
by Siggi
Unknown_Assassin wrote:Eh? O_o I thought you can read. :?:

Quite the conundrum isn't it?

Re: [WIP] Coils of the Twisted Tale

PostPosted: Sun Jan 06, 2008 2:23 pm
by Phobus
Spoiler: Chapter 3: Gorefest


There we are, something a bit different.

Re: [WIP] Coils of the Twisted Tale

PostPosted: Sun Jan 06, 2008 2:26 pm
by SoulCrow
Time for Doom Guy to take those red-tinted sunglasses off now ;)

Re: [WIP] Coils of the Twisted Tale

PostPosted: Mon Jan 07, 2008 7:34 am
by Cutmanmike
Phobus are you planning to put that text ingame anywhere? From just a glance I can say i'm probably gonna be one to not bother reading it if I see it in game ;)

I wanted to something similar with my portal wad but I thought it would put the gameplay to a halt all the time so I decided to keep it simple.

Re: [WIP] Coils of the Twisted Tale

PostPosted: Mon Jan 07, 2008 11:10 am
by SoulCrow
I'd have to agree with Cutman there. My weakling mind looks at it and thinks "oh crap paragraphs, solution=skip".

Re: [WIP] Coils of the Twisted Tale

PostPosted: Mon Jan 07, 2008 3:28 pm
by Phobus
No, the actual wad itself is just a simple case of playing doom with some ZDoom features used. Just a load of stuff on here to add to it a bit :P

Though not tonight, because i've left it too late. I'll sort it out tomorrow, and try mapping some as well.

Re: [WIP] Coils of the Twisted Tale

PostPosted: Tue Jan 08, 2008 12:29 pm
by Phobus
Double Post... because I can:

In a bit I'll devote a couple of hours to getting chapter 6 done, or as near done as possible in the time... assuming I don't get bored or just failto get going for whatever reason (It's happened once or twice before :( )

Now:

Spoiler: Chapter 4: Sadist


I do appreciate that the stuff in the spoilers is all a bit long and superfluous, but I like creative writing, so I might as well do it for all the difference it makes :P

Re: [WIP] Coils of the Twisted Tale

PostPosted: Mon Jan 21, 2008 5:22 am
by Phobus
And a triple:

Despite distractions being many, I still find a little time to work on this, and consequently, I'm nearly done with Chapter 6. So here's a block of text (and a screenshot) about chapter 5 ;)

Spoiler: Chapter 5: Dante's Pit

Re: [WIP] Coils of the Twisted Tale

PostPosted: Thu Jan 24, 2008 1:14 pm
by Phobus
Hmm... quadruple. Guess nobodies all that interested. Still, I'll keep updating anyway... not that much more to do, and I might motivate to work on it faster at some point.

Anyway:

Spoiler: Chapter 6: Ascendancy


Chapter 6 is a very short chapter, but oh well. Some maps are tiny, others are huge.

Re: [WIP] Coils of the Twisted Tale

PostPosted: Thu Jan 24, 2008 1:37 pm
by .+:icytux:+.
i wanna play this :D

u have a really original mapping style and some very special zdoom features in your maps :)

Re: [WIP] Coils of the Twisted Tale

PostPosted: Sat Jan 26, 2008 5:12 am
by Phobus
Hmm... never heard that before :)

I'm going to try and really kick it into gear now and finish it, as I've still got Virus to do as well, and as I'm applying to do a computer games course at university, a recent release would be helpful for my interview at Dundee (I think).

Re: [WIP] Coils of the Twisted Tale

PostPosted: Sun Feb 24, 2008 6:10 am
by Phobus
Ok, I've had enough of writing story sections for each chapter - I'll leave you to play it when it's done and decide how it goes.

I'm currently on chapter 8, which is a prison style area, and will be a little bigger than some of the other chapters.

Trying to get this done as soon as I can so that I can work some more on Virus... however, things like real life, Guitar Hero 3 and Dues Vult 2 are slowing me down a fair bit. The good news for me is that I'm back into mapping an artificial area, rather than natural-looking-attempt areas, which is considerably more intersting, if nothing else.

Re: [WIP] Coils of the Twisted Tale

PostPosted: Sun Feb 24, 2008 1:17 pm
by Unknown_Assassin
For a minute there, I thought Doomguy was upside down. :P

Nice work. :)