Right, as MAP05 is basically finished (I'll post some form of advert or screenshot tomorrow when gameplays down properly), now's the time to unveil my latest idea.
Basically, I've come to the conclusion that, as far as progression goes, MAP06 is the least vital in my episode format, as all of the monsters are introduced by then, the secret level goes from MAP05, and all of the other stuff happens after MAP06. So that means it could easily be made by somebody else.
And that's exactly what I'm asking. Who fancies making a small map for Virus Episode 1, in MAP06? If this goes well, I'll do the same again for later episodes, if there's no interest or this doesn't go well, I'll just do it myself and that'll be that.
Here's what I'm asking for:
-A volunteer to make a small/mid size, Virus style MAP06 for me, following the rough template laid out in previous maps
-The vounteer must not leak anything
-The volunteer should be able to do the map in about 2 weeks
-The volunteer should be willing to follow the further instructions I'll give as to monster usage when he is accepted
Here's what you get for volunteering:
-A project of yours pimped in MAP09 (the secret map) of this Episode
-Your name (as you want it written) in the credits file, and under your level title
-An exclusive preview of MAP04 and MAP05 (to give you an idea of what the difficulty and the like is up to)
-Any help I can give you whilst you're working on the map
-My thanks (worthless pretty much, I know, but you'll get it anyway)
So, if you're interested in being the guest mapper for Episode 1, volunteer below and tomorrow, when I update the thread on the completion of MAP05, I will see who's volunteered and go from there.
Selection will be based largely on what I know of your mapping, so don't be disheartened if a high profile mapper volunteers before you; I may not pick them. Likewise, don't worry if you're not picked, there are other episodes that will eventually be in development, and you'll get another chance to work with more resources than current available too.
NOTE: I am serious, I'd like a quick commitment, or nothing at all, as I'll be likely getting through the remaining parts of this Episode quite quickly and I'll not wait if I know I could be done. However, if you're nearly done at the end of two weeks, I'll be glad to give you an extra day or two to wrap it up.
Obviously, you will be sent the current map wad, the resources for Episode 1 and a DB config for Virus episode 1 as well, and instructions on what you specifically can't use, and what standards there are (colour wise). When your map is complete, I'll vet it for bugs and gameplay errors, but otherwise leave it as is (afterall, there's no point in having a volunteer map for you if you're just going to spend for ever changing it anyway).
Mapping for Virus is quite simple, quick and easy BTW, as things such as texture alignment and interesting lighting play a much smaller role, and it's more based on the shape and flow of your maps and rooms.
Ok, any volunteers?