[TCoTD : Apocalypse] Outdated | Obsolete
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Tormentor667
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[TCoTD : Apocalypse] Outdated | Obsolete
After UTNT and KDiZD (as well as a Sapphire Surprise to come) I present you my latest work in progress, and most likely one that is going to be released this year, in 2007 if I am quick enough The successor to The City of The Damned, with the promising sub title Apocalypse.
I haven't much to show off yet but expect a very special Doom experience again. I have several nice ideas, already a bunch of new monsters, new textures... and this...
Some say, sourceports in software mode need 32 bit? I say 128 colors are already more than enough
The City of The Damned: (just in case you do not know it)
http://www.realm667.com/index.php?optio ... &Itemid=37
I haven't much to show off yet but expect a very special Doom experience again. I have several nice ideas, already a bunch of new monsters, new textures... and this...
Some say, sourceports in software mode need 32 bit? I say 128 colors are already more than enough
The City of The Damned: (just in case you do not know it)
http://www.realm667.com/index.php?optio ... &Itemid=37
Last edited by Tormentor667 on Sat Oct 27, 2007 7:55 am, edited 4 times in total.
- Shadelight
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- Tormentor667
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- Joined: Wed Jul 16, 2003 3:52 am
- Contact:
- Tormentor667
- Posts: 13534
- Joined: Wed Jul 16, 2003 3:52 am
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- Shadelight
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- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
- Tormentor667
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- Joined: Wed Jul 16, 2003 3:52 am
- Contact:
I like the effect.
I suspect it's actually because he's got orange. See the limited palette, above.Gez wrote:The Apprentice really stands out in the crowd 'cause he's PNG.
Last edited by Risen on Sat Sep 29, 2007 10:02 am, edited 1 time in total.
- Tormentor667
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- Ryan Cordell
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