HellKeep Released!

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Harbinger
Posts: 6
Joined: Sun Jul 15, 2007 9:31 pm

Post by Harbinger »

If it's not to late, I'd like to try out your game.

My email is Roarie222@yahoo.com
User avatar
oODemonologistOo
Posts: 318
Joined: Tue Jul 17, 2007 10:30 am
Location: one of the labs of hell

Post by oODemonologistOo »

Well I think its too late but may I try it also? I always liked huge and hard maps :mrgreen: thunderwrath2001@gmail.com is my email :lol:
User avatar
Marcus101RR
Posts: 250
Joined: Sun Jul 08, 2007 10:59 am
Graphics Processor: nVidia (Modern GZDoom)
Location: USA, Florida
Contact:

Post by Marcus101RR »

lightismystrenght
Posts: 2
Joined: Mon Jul 30, 2007 2:02 pm

Post by lightismystrenght »

i think ITS ALOT OF LATE but i want to try it out kevynl_109_109@hotmail.com
User avatar
.+:icytux:+.
Posts: 2659
Joined: Thu May 17, 2007 1:53 am
Location: Finland

Post by .+:icytux:+. »

ok its not too late but im working on the bugs already found now so it could take awhile before you get an email.
User avatar
Burning5eraphim
Posts: 32
Joined: Sat May 13, 2006 10:57 pm
Location: The cancerous eden.

Post by Burning5eraphim »

I'd be up for playtesting, too, if there's still a chance. :D

ninth_chaos@hotmail.com
User avatar
Desert_Fox
Posts: 27
Joined: Mon Jul 09, 2007 1:01 pm
Location: Great Britain

Post by Desert_Fox »

User avatar
Pelle123
Posts: 391
Joined: Thu Mar 01, 2007 6:47 am
Location: Finland
Contact:

Post by Pelle123 »

I could playtest too... well if it's not too late already :P

Pellepositiivi123@hotmail.com
User avatar
.+:icytux:+.
Posts: 2659
Joined: Thu May 17, 2007 1:53 am
Location: Finland

Post by .+:icytux:+. »

I think il acctualy release it... check the first post... plz pm me if found bugs.
User avatar
Desert_Fox
Posts: 27
Joined: Mon Jul 09, 2007 1:01 pm
Location: Great Britain

Post by Desert_Fox »

It was fun, I found the green armour and soul-sphere secrets by myself. I ran out of ammo before I could kill the hell knights revealing the door that required the red skull key. needs more ammo.

Apart from that, good map!
User avatar
Virtue
Posts: 919
Joined: Sun Nov 19, 2006 8:15 am
Location: Manchester UK

Post by Virtue »

how do you kill the boss?
User avatar
oODemonologistOo
Posts: 318
Joined: Tue Jul 17, 2007 10:30 am
Location: one of the labs of hell

Post by oODemonologistOo »

I tested it and I got some results.
Difficulty: 9.99999/10 HARD AS HELL :D When i saw the imps coming with lightning fast I was like WTF and I shoot a lots of rockets to them but they still kept coming. That part was really hard. Boss part too.
Gameplay: Same as doom.9/10 :D
Man that ammonution is good.Don't even try to fix it, its cool. I finished it with enough ammo and I think its very well designed.
Map designs: Very good ! Keep going :wink:
By the way the way to kill the boss is very hard. You must make him shoot the skuls over the little ramps around. If you do them both 2 platforms will raise. They got a skull switch. Press them and DOOM WILL COME. :o Really after that its incredibly hard its like survival. o_O
User avatar
Osiris Kalev
Posts: 290
Joined: Sun Aug 20, 2006 11:06 pm
Location: Australia, Elsewhere Within
Contact:

Post by Osiris Kalev »

Just played it. I actually quite enjoyed the difficulty, but usually I like playing rather hard wads. There was plenty of ammunition throughout the level and I had plenty by the time I reached the final boss. Speaking of which, I thought the final boss was also rather easy, though it was fun.
Spoiler:
The choice of music wasn't too bad either, though I have no idea how you got music from C&C Generals.
User avatar
.+:icytux:+.
Posts: 2659
Joined: Thu May 17, 2007 1:53 am
Location: Finland

Post by .+:icytux:+. »

yea i know... the boss is kinda easy because of all the monsters killing each other :? but im glad to hear you like it :D this is actualy my first released wad... :wink:
Post Reply

Return to “Levels”