by Onslaught Six » Tue Jul 24, 2007 9:10 pm
Holy shit. Thanks a 'lot,' Enjay. Seriously. All this information (plus the demo and other WAD you PMed me) have totally changed my outlook towards building Doom levels.
Y'see, this is actually the first map I've done in like two years. And I just kinda went with what I remembered and picked up a few things here and there. There's a lot of stuff I just plain didn't know was the, uh, standard? Or even possible. I had no idea about the Upper and Lower Unpegged flags or anything like that. And the advice on textures matching up and stuff is good, too.
Thing is, after seeing what you've done with just that one room, I'm very surprised and stuff. I guess I really am in 1994 mode.
As for there being "no point" in adding the Strife monsters...Well, there really isn't, but (and again, this may be my ADD) I'm just very bored overall with just the plain Doom monsters. I didn't want to add too many more powerful monsters like Hell Knights and Cacodemons because...well, frankly, I just don't like fighting them on a regular basis. Might just be me.