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Postby Risen » Wed May 30, 2007 10:12 am

I love how "intermap" has become part of the regular vernacular around here now, heh.
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Postby Zippy » Wed May 30, 2007 10:14 am

It is a particularly clever use of the way the engine works. So, credit to you for that.
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Postby Risen » Wed May 30, 2007 10:21 am

It was NMN's idea. I just expanded on it considerably.
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Postby Phobus » Wed May 30, 2007 1:10 pm

It's rather like CREDMAP in that sense. It's not an official term, but one person said it, other people use it and it just becomes the way of doing things.
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Postby Tormentor667 » Wed May 30, 2007 1:57 pm

@Phobus - Could you stick the thread about the subforum please?
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Postby Phobus » Wed May 30, 2007 2:27 pm

Done... running out of blutak though
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Postby Tormentor667 » Wed May 30, 2007 3:39 pm

Thx man ;) and now finish your map and register and present it :D
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Postby Phobus » Wed May 30, 2007 3:42 pm

I'll probably get that done tomorrow :P or sunday.
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Postby Tormentor667 » Wed May 30, 2007 3:47 pm

Yeah :D
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Postby Kirby » Wed May 30, 2007 10:57 pm

@Torm - Hey, nice script! And I just registered ;)
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Postby Tormentor667 » Thu May 31, 2007 5:29 am

Great, gave you admin rights Kirb
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Postby Phobus » Thu May 31, 2007 1:41 pm

Ok, I've literally got it down to me just having to do the red key room, and I'm wondering whether or not to add that enter script... probably will for now, it'd be easy to get rid of anyway if we decide against it later.

I've decided that I'll keep the red key room, with a bit more detailing, but I'll expand the level a little behind it, just to make the difference, as it was a bit of a central room for Scourge MAP01, given the size of the level.

So yeah, I'm just trying to decide exactly what to do with the red key...
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