What are some good level themes?

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What are some good level themes?

Postby Anonymous » Thu Oct 30, 2003 10:11 am

I often build levels to a specific theme, but I am running low on ideas. Does any1 know of any good themes?
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Postby The Ultimate DooMer » Thu Oct 30, 2003 11:14 am

Well, as the king of specifically themed maps (hehehe), what I can say is:

Any theme is good, as long as the map really makes the most of it. If you're short on ideas, look for inspiration - other wads, other games, films, books, places etc. - and something should come up. It also helps if you have knowledge of what makes a theme come to life - the sort of locations you might see in that theme, relevant graphics, architecture, sounds (particularly ambient sounds and sound sequences) and music if you use it (although if you're big on ambient sounds it might be better to leave music out).
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Postby Graf Zahl » Thu Oct 30, 2003 11:29 am

Techbase rules! I can't get enough of it. :D
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Postby bimshwel » Thu Oct 30, 2003 11:41 am

The Ultimate Warrior wrote: books

Charlie and the Chocolate Factory?
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Postby Nanami » Thu Oct 30, 2003 11:42 am

Some people say I have "my own theme," shown in Grind2, Dream, and Heart. If you look at any of these levels I have a lot of common ideas with sometimes "clashing" textures and areas of the map, which suits me just fine.

I also have rituals like using the exit door as a normal door that bugs a lot of people. =) Most of my maps mix technology with helltheme as well as a lot of destroyed, broken, or strewn about things.

My suggestion to you is to work on something until you develop your own method and style and stick with it. The usual themes are nice as well, but I prefer to work with something people consider to be "my theme."
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Postby HotWax » Thu Oct 30, 2003 3:14 pm

Evil Mittens wrote:
The Ultimate Warrior wrote: books

Charlie and the Chocolate Factory?


That'd be sweet! (Pun intended) Just make sure everything's edible.
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Postby Bio Hazard » Thu Oct 30, 2003 5:44 pm

Evil Mittens wrote:
The Ultimate Warrior wrote: books

Charlie and the Chocolate Factory?


that wad would own so much it would... it would... um... it would just own a lot! somebody get to it right away!
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Postby Enjay » Thu Oct 30, 2003 6:03 pm

Umpa lumpa dumpety doo,
I've got a load of buckshot for you.
Umpa lumpa dumpety day,
you won't be laughing when I blow you away.
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Postby Bio Hazard » Thu Oct 30, 2003 6:22 pm

Enjay wrote:Umpa lumpa dumpety doo,
I've got a load of buckshot for you.
Umpa lumpa dumpety day,
you won't be laughing when I blow you away.


XD


(as i sit here eating "Wonka" branded halloween candy... Oh the irony!)
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Postby David Ferstat » Fri Oct 31, 2003 4:39 am

Enjay wrote:Umpa lumpa dumpety doo,
I've got a load of buckshot for you.
Umpa lumpa dumpety day,
you won't be laughing when I blow you away.


Aarrgghh!! :lol:
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Postby Anonymous » Fri Oct 31, 2003 11:07 am

I am trying to do a ChronoTrigger-type group wad, but to make it realistic, I need to put alot of detail into it. When I finish I would like to post screenshots of the game and pair it with screenshots of the level I built.

PS: the wad is really big right now and I don't think that I will be able to post it directly onto this site. If anyone would like to sponser this upcoming wad, I would appreciate it much!
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Postby bimshwel » Fri Oct 31, 2003 11:15 am

Why imitate a game people like? Comparisons will be much more in your favor if you choose one not so beloved, like Castelian or Battletoads or Super3D Noah's Ark.
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Postby HotWax » Fri Oct 31, 2003 1:38 pm

I hate ChronoTrigger.
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Postby Cutmanmike » Fri Oct 31, 2003 2:53 pm

FINAL FANTASY WADS!!!........


*stared at*
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Postby Bio Hazard » Fri Oct 31, 2003 6:19 pm

Evil Mittens wrote:Super3D Noah's Ark.


:shock: :shock: :shock: COMING UP NEXT!!!

ZSuper3D Noah's Ark: Slingshot of wrath!
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