ZDoom resolution

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

At which resolution do you play Zdoom?

below 640x480
1024x768 (me)
No votes
Total votes : 38

Postby Graf Zahl » Mon Oct 27, 2003 4:54 am

HotWax wrote:Argh! It's like nobody's listening!

You know how when you go to the Display applet in your Windows control panel and click on the Advanced tab and you have a nice list of resolutions and color depths to choose from? Notice how all of the listed ones actually work? That's because Windows, being your operating system, can tell by looking at your installed hardware and driver what operating systems your hardware supports. ZDoom, being a Windows program, is able to ask Windows for that same information, and so it can do something like this on startup: ...

Wrong! Just connect a monitor that isn't Plug&Play compatible or gives incorrect information and you are screwed! (That's the problem with mine) You absolutely cannot rely on that list because there is so much shitty hardware out there that doesn't work correctly. Therefore always using the lowest available resolution won't work on some computers.
Default should only be one of the standard resolutions (640x480, 800x600, 1024x768) and nothing else.
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Postby Chris » Mon Oct 27, 2003 8:44 am

I don't mind the skewed resolutions in ZDoom, mainly becasue Randy's taken care of the aspect ratio differences (with the except of text, however). Playing in 1280x800 shouldn't be any different than playing in 1280x1024, with the exception that you have better vertical resolution, so things still stay in their respective places(barring the aforementioned text problem).

The only reason I run in 640x400 is because my system's not the fastest, and that's a nice trade-off for speed vs. image quality.
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Postby MartinHowe » Mon Oct 27, 2003 2:35 pm

HotWax wrote:I don't mind "hugh resolutions" ;), it's just that 1280x1024 is 5:4 ratio whereas every other resolution in the mentioned games are 4:3 ratio.

Yeah, tell me about it -- I didn't realise this until AFTER buying the thing. I didn't know anybody made laptops - or indeed any TFT panels - with this aspect ratio. But then Clevo are the dogs bollocks in laptop design - hell they were the first people to offer a 3.06 HT CPU on a laptop! These guys are nuts (not that I'm complaining). Anyway as long as it kills demons, who cares :wink:
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Postby randi » Mon Oct 27, 2003 5:30 pm

SargeBaldy wrote:randy should add a 1280x800 mode :)

Get PowerStrip and add it yourself. :) (And any other odd modes you want like 704x528.)
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Postby The Ultimate DooMer » Mon Oct 27, 2003 5:34 pm

Or make it like the Unreal mission pack, where you run in windowed mode (no fullscreen) and change the size of the window to change the resolution (I use something like 796x594).
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Postby Hirogen2 » Wed Oct 29, 2003 11:28 am

Vote for 80x25! It works everywhere. ;-)

Hm, if games on Linux would use the display size instead of the resolution and locked the mouse to the display size, you could have a 2048x1024 X-widescreen :D or even more.
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Postby HotWax » Wed Oct 29, 2003 12:33 pm

Sweet, a new ratio, 2:1...
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Postby bimshwel » Wed Oct 29, 2003 2:44 pm

My favorite ratio is, and I expect always shall be, Horatio.
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