That is a very neat effect, though I found a little quirk with it. I'm not sure if this can be considered a bug, but here it is.Chris wrote:I like the text message fading/scrolling that was added to mimic the GL port. A nice subtle effect I almost didn't notice.
As you know, if you pick up an item, it displays the message for around 3 seconds before it fades out. If you hit ESC to bring up the menu and pause the game, the text vanishes immediately. That is not the odd thing. The odd thing is that if you come back from the menu before 3 seconds are up, the text comes back, but fades out shortly after, as if the timer had still been counting while the game was paused. If you come back after 3-4 seconds, the text is already gone. Further, if you had multiple text items on the screen and come back after 3 seconds, the first will be in a fading state and the others shifting up to take it's place. Clearly, the text timer is still running and calculating even while the game is paused and showing the menu. Again, not necessarily a bug, but worth mentioning... I think.