Can ZDoom play with ZDoomGL 0.667 or ZDoomGL 0.7?
Etc. What are the different combinations? Does anyone know?
Varying ZDoom multiplayer
The new ZDGL has most features up to the current 47i.cab. A few things that are tricky to do in OpenGL, and a few others that simply aren't working right yet, are all that are missing for full ZDoom-compatibility.cccp_leha wrote:Well, the ZDGL exe is standalone, and only has features up to 1.23, AFAIK.