Did yall know Doom 1& 2 has a grenade?

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Did yall know Doom 1& 2 has a grenade?

Postby kalensar » Mon May 24, 2021 8:28 pm

Did y'all know Doom 1 & 2 has residual grenade graphics and data? It's missing the sound info, but I found it purely by accident and got it working in my DAICHBADV 1.0 gameplay mod.

Here's the decorate I wrote for the roughly finished product for the mod.
Actor Grenade1: Grenade
{
Scale 0.5
-NOGRAVITY
-ROCKETTRAIL
Gravity 0.35
+DOOMBOUNCE
Speed 15
VSpeed 25
Damage 0
SeeSound "weapons/rocklf"
DeathSound "weapons/rocklx"
States
{
Death:
MISL B 6 A_Explode(60,90)
MISL CD 7
Stop
}

}

It runs completely off inherency and I had to add the sound reference. The unmodified grenade has no sound and does the explosion damage of a rocket.

I have videos linked in my post here for the gameplay demos to see it in action.

viewtopic.php?f=43&t=72350
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kalensar
Castlevania 3 for Simons Destiny compiler. Rabid editor
 
Joined: 21 Mar 2021
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)

Re: Did yall know Doom 1& 2 has a grenade?

Postby InsanityBringer » Mon May 24, 2021 8:32 pm

The grenade isn't actually native to the original Doom, it's a GZDoom specific actor, derived from the Skulltag grenade with some MBF states added to it.
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Joined: 05 Jul 2007
Location: opening the forbidden box
Discord: InsanityBringer#9908

Re: Did yall know Doom 1& 2 has a grenade?

Postby kalensar » Mon May 24, 2021 8:33 pm

InsanityBringer wrote:The grenade isn't actually native to the original Doom, it's a GZDoom specific actor, derived from the Skulltag grenade with some MBF states added to it.


AHA! Thank you dude! This was driving me nuts on where the heck the data was getting drawn from!
User avatar
kalensar
Castlevania 3 for Simons Destiny compiler. Rabid editor
 
Joined: 21 Mar 2021
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)

Re: Did yall know Doom 1& 2 has a grenade?

Postby Gez » Tue May 25, 2021 4:18 am

It's detailed on the wiki.
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Joined: 06 Jul 2007


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