zdoom / doom builder / angled floors / test map

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zdoom / doom builder / angled floors / test map

Postby strangelove » Sat Mar 20, 2021 9:58 am

Hi, i am pretty new to zdoom & just registered here so forgive me if this is posted in wrong place! :?

I played original doom , created some levels & used the various dos editors, so im familiar with original doom's capabilities etc.

Recently Ive been messing around with the Doom Builder version 2.1.2.1533, this version installs on my system without issue, I've had some issues running newer versions of doom builder & also ultimate doom builder because of win7 updates needed + I've had some openGl updates needed.

Recently I noticed the 'test map' when loading a Mega Weapons Pack. What really interested me is the angled floors + the ability to move under these floors + bridges etc.
I'd like to know can I create these type of floors using Doom Builder version 2.1.2.1533 ?

Many thanks:)
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Re: zdoom / doom builder / angled floors / test map

Postby Kappes Buur » Sat Mar 20, 2021 8:59 pm

ZDoom can render 3D floors. However, if you are playing a pwad which has a sloped 3D floor then ZDoom will use it (the player can walk on it) but does not render it.

To render sloped 3D floors you have to use GZDoom or LZDoom.

Test map

viewtopic.php?f=39&t=60879
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Re: zdoom / doom builder / angled floors / test map

Postby strangelove » Sun Mar 21, 2021 1:17 pm

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Operating System: Windows Vista/7/2008 32-bit


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