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What is essential for an IWAD/IPK3?

Posted: Sat Jan 02, 2021 4:07 pm
by tsukiyomaru0
What lumps and files am I expected to have when starting to craft an IWAD or IPK3 (preferably IPK3 for the sake of practicality)? Also, what would be the ideal IWADINFO for it, in case the one in the Wiki is not viable?

Re: What is essential for an IWAD/IPK3?

Posted: Sat Jan 02, 2021 4:28 pm
by Gez
Technically, I think a PLAYPAL, a TITLEPIC (or TITLEMAP, but a picture is more minimal than a map), a MAPINFO lump with GameInfo section, a MENUDEF, and the IWADINFO lump.

You'll get a game where you can get to the main menu and that's all (no actual game content).

Re: What is essential for an IWAD/IPK3?

Posted: Sat Jan 02, 2021 5:18 pm
by Graf Zahl
You do not need a MENUDEF and a GameInfo section. For those there's defaults in GZDoom.pk3.

Re: What is essential for an IWAD/IPK3?

Posted: Sat Jan 02, 2021 10:49 pm
by Nash
Absolute minimal: PLAYPAL and IWADINFO.

Presentable minimal: check out my standalone game template