Gun Shot Wounds

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Gun Shot Wounds

Postby DumbLuck » Tue Sep 22, 2020 9:52 am

Regarding vanilla Doom, I want to see each bullet cause a visible gun shot wound in all enemies wherever I shoot them. Wounds that appear in real time. Is this possible?
DumbLuck
 
Joined: 06 May 2020
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: Intel (Modern GZDoom)

Re: Gun Shot Wounds

Postby wildweasel » Tue Sep 22, 2020 9:56 am

I guess you could have a blood-splat actor that just clings to the enemy, but that'll look visually pretty messy since it won't appear to be attached and it'll move around a lot. Otherwise I don't really see this as being technically feasible.
User avatar
wildweasel
change o' pace.
Moderator Team Lead
 
Joined: 15 Jul 2003

Re: Gun Shot Wounds

Postby sinisterseed » Tue Sep 22, 2020 10:09 am

Not an expert, but I don't think that's possible, or if it is, it wouldn't turn out as expected.

I think a better take would be doing something similar to what Quake 2 did but with sprites instead of models. Have a bunch of damaged enemy frames and have them loaded once the enemy's health drops to a certain point/when shot, or something.
Last edited by sinisterseed on Tue Sep 22, 2020 11:13 am, edited 1 time in total.
User avatar
sinisterseed
GZDoom RO Translator & Raze Tester
 
Joined: 05 Nov 2019
Twitch ID: sixhundredsixteen
Github ID: sinisterseed
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: Gun Shot Wounds

Postby m8f » Tue Sep 22, 2020 11:10 am

The closest that you can get: Doom Monsters Covered In Wounds.
User avatar
m8f
dreamer
 
 
 
Joined: 29 Dec 2017
Location: Siberia (UTC+7)
Discord: m8f#0629
Github ID: mmaulwurff
Operating System: Debian-like Linux (Debian, Ubuntu, Kali, Mint, etc) 64-bit


Return to General

Who is online

Users browsing this forum: No registered users and 3 guests