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Always On IDBEHOLDL?

Posted: Fri Sep 18, 2020 5:07 am
by puffleboi
Is there a way to toggle the cheat "IDBEHOLDL" or the "give powerlightamp" infinitely?

Re: Always On IDBEHOLDL?

Posted: Fri Sep 18, 2020 5:56 am
by drfrag
No, but at least in LZDoom you can type the cheats (idbehold) as commands in the console.

Re: Always On IDBEHOLDL?

Posted: Fri Sep 18, 2020 6:58 am
by puffleboi
But is there a mod/map that can make everything full bright?

Re: Always On IDBEHOLDL?

Posted: Fri Sep 18, 2020 7:27 am
by m8f
Yes, Ultimate Custom Doom can do this. Options -> Ultimate Custom Doom -> Powerup Options -> Permanent Light Amp.

Or, alternatively, you can type in console:

Code: Select all

alias infinite_light "summon infrared; wait 3500; infinite_light"
bind m infinite_light
Then pressing M key will start a script that summons light amplification goggles, waits for 100 seconds, and calls itself again. Somewhat hacky. Unfortunately, typing "give powerlightamp" instead of "summon infrared" would not work because the engine would not give the player powerlightamp if the player already has it, so it won't prolong the effect.

Re: Always On IDBEHOLDL?

Posted: Fri Sep 18, 2020 7:35 am
by puffleboi
Ok, thanks

Re: Always On IDBEHOLDL?

Posted: Fri Sep 18, 2020 7:53 am
by Graf Zahl
m8f wrote:Yes, Ultimate Custom Doom can do this. Options -> Ultimate Custom Doom -> Powerup Options -> Permanent Light Amp.

Or, alternatively, you can type in console:

Code: Select all

alias infinite_light "summon infrared; wait 3500; infinite_light"
bind m infinite_light
Then pressing M key will start a script that summons light amplification goggles, waits for 100 seconds, and calls itself again. Somewhat hacky. Unfortunately, typing "give powerlightamp" instead of "summon infrared" would not work because the engine would not give the player powerlightamp if the player already has it, so it won't prolong the effect.
What about "give infrared"?

Re: Always On IDBEHOLDL?

Posted: Fri Sep 18, 2020 7:58 am
by m8f
Oh. Yes, "give infrared" works better.

Re: Always On IDBEHOLDL?

Posted: Fri Sep 18, 2020 8:36 am
by puffleboi
About the bind thing, how do you unbind it? (just in case)

Re: Always On IDBEHOLDL?

Posted: Fri Sep 18, 2020 8:42 am
by m8f

Code: Select all

unbind m