The ZDoom wiki entry for DoomImpBall doesn't list if the actor has a specific damage type, but it does say the actor is an Explosive type. Am I to assume that there is no damage type associated with imp fireballs? Only reason I ask is to troubleshoot a problematic issue in Metroid Dreadnought (Some imp fireballs, maybe 1/10 times, does not damage the player if they have the Varia Suit.)
For the Varia Suit, it just grants a powerup that I've made:
Code: Select all
ACTOR IHateHeat : PowerProtection {
Inventory.Amount 0
+INVENTORY.AUTOACTIVATE
+INVENTORY.ALWAYSPICKUP
PowerUp.Duration 0x7FFFFFFF
DamageFactor "Lava", 0.5
DamageFactor "Normal", 0.5
DamageFactor "Fire", 0
}