I wanted to know if,
in addition to all the properties listed here: https://zdoom.org/wiki/SetPlayerProperty,
any of the properties at https://zdoom.org/wiki/SetActorProperty can be used with the SetPlayerProperty command, or only via ACS?
Thx in advance and sorry if this is the wrong thread for such questions.
Use of Actor Properties in SetPlayerProperty CCmd?
- StroggVorbis
- Posts: 866
- Joined: Wed Nov 08, 2017 4:23 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Germany
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49073
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Use of Actor Properties in SetPlayerProperty CCmd?
None. Both functions have totally different values for their features, they are not compatible at all.
If you want to change an actor property on a player, call SetActorProperty, not SetPlayerProperty.
If you want to change an actor property on a player, call SetActorProperty, not SetPlayerProperty.
- StroggVorbis
- Posts: 866
- Joined: Wed Nov 08, 2017 4:23 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Germany
Re: Use of Actor Properties in SetPlayerProperty CCmd?
I can't call SetActorProperty from console, can I?
Apart from using Puke or Pukename ofc, is there no simple way to change these properties without usage of ACS scripting?
Apart from using Puke or Pukename ofc, is there no simple way to change these properties without usage of ACS scripting?