Multiple Joystick Schemes?

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Post Reply
User avatar
PixelCrunch
Posts: 17
Joined: Wed Jan 16, 2019 6:32 pm
Graphics Processor: Intel (Legacy GZDoom)
Location: Everywhere, yet nowhere.

Multiple Joystick Schemes?

Post by PixelCrunch »

Hi, Pixel here.

I'm VERY new to this forum, but i've been playing Doom
Spoiler:
for the last YEAR.

I recently got a fancy new Xbox One controller, and my control scheme is fine and all. BUT. Is it possible to have multiple control schemes at once?

It's maybe a little too far-fetched, and it may not be easily accessible
Spoiler:
, but it MIGHT be a possibility? Maybe?... HELP.

Thanks, and don't @ me.

-Pixel.
User avatar
Kinsie
Posts: 7399
Joined: Fri Oct 22, 2004 9:22 am
Graphics Processor: nVidia with Vulkan support
Location: MAP33
Contact:

Re: Multiple Joystick Schemes?

Post by Kinsie »

PixelCrunch wrote:Hi, Pixel here.

I'm VERY new to this forum, but i've been playing Doom *Via GZDOOM, but i later switched to QZDOOM* for the last YEAR.
Pretty sure QZDoom is just an older build of GZDoom at this point.
PixelCrunch wrote:I recently got a fancy new Xbox One controller, and my control scheme is fine and all. BUT. Is it possible to have multiple control schemes at once?

It's maybe a little too far-fetched, and it may not be easily accessible
Spoiler:
, but it MIGHT be a possibility? Maybe?... HELP.
You can create a cfg file with bind and unbind console commands, then use the "exec cfgfilename" console command to execute all the cfg's commands at once.
Post Reply

Return to “General”