No weapon and key-stay in coop.

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

No weapon and key-stay in coop.

Postby camaxide » Fri Nov 02, 2018 2:48 pm

Is there a way to disable staying of weapons and keys in Coop?
We want a weapon to only be picked up by one player, so one has to chose who get which weapon.
Additionally, the levels we play have triggers activated when a key is picked up, and when a key does not disappear it is not picked up, and thus we cant complete levels in coop (which works flawless in Single player).
User avatar
camaxide
 
Joined: 11 Jun 2015

Re: No weapon and key-stay in coop.

Postby Rachael » Sat Nov 03, 2018 3:21 am

Currently there is no way to do that. You can try asking for a feature suggestion, though - this would not be hard to add.
User avatar
Rachael
Webmaster
 
Joined: 13 Jan 2004
Discord: Rachael#3767
Twitch ID: madamerachelle
Github ID: madame-rachelle
Graphics Processor: nVidia with Vulkan support


Return to General

Who is online

Users browsing this forum: No registered users and 3 guests